Improved documentation of the utils module and fixed bug in signs module due to changes to serialization/deserialization of locations.
This commit is contained in:
parent
686285dcfb
commit
bb9433a6d3
3 changed files with 221 additions and 44 deletions
|
@ -646,21 +646,11 @@ The following example illustrates how to use http.request to make a request to a
|
||||||
|
|
||||||
## Utilities Module
|
## Utilities Module
|
||||||
|
|
||||||
Miscellaneous utility functions and classes to help with programming.
|
The `utils` module is a storehouse for various useful utility
|
||||||
|
functions which can be used by plugin and module authors. It contains
|
||||||
|
miscellaneous utility functions and classes to help with programming.
|
||||||
|
|
||||||
* locationToString(Location) - returns a [bukkit Location][bkloc] object in string form.
|
### utils.player() function
|
||||||
|
|
||||||
* player(playerName) - returns the Player object for a named player or `self` if no name is provided.
|
|
||||||
|
|
||||||
* getPlayerPos(playerName) - returns the player's x,y,z and yaw (direction) for a named player
|
|
||||||
or player or `self` if no parameter is provided.
|
|
||||||
|
|
||||||
* getMousePos(playerName) - returns the x,y,z of the current block being targeted by the named player
|
|
||||||
or player or `self` if no paramter is provided.
|
|
||||||
|
|
||||||
[bkloc]: http://jd.bukkit.org/dev/apidocs/org/bukkit/Location.html
|
|
||||||
|
|
||||||
### player() function
|
|
||||||
|
|
||||||
The utils.player() function will return a [bukkit Player][bkpl] object
|
The utils.player() function will return a [bukkit Player][bkpl] object
|
||||||
with the given name. This function takes a single parameter
|
with the given name. This function takes a single parameter
|
||||||
|
@ -670,17 +660,110 @@ String, then it tries to find the player with that name.
|
||||||
|
|
||||||
#### Parameters
|
#### Parameters
|
||||||
|
|
||||||
* playerName : A String or Player object. If no parameter is provided then player() will try to return the `self` variable . It is strongly recommended to provide a parameter.
|
* playerName : A String or Player object. If no parameter is provided
|
||||||
|
then player() will try to return the `self` variable . It is
|
||||||
|
strongly recommended to provide a parameter.
|
||||||
|
|
||||||
#### Example
|
#### Example
|
||||||
|
|
||||||
var utils = require('utils');
|
var utils = require('utils');
|
||||||
var player = utils.player('walterh');
|
var name = 'walterh';
|
||||||
player.sendMessage('Got you!');
|
var player = utils.player(name);
|
||||||
|
if (player) {
|
||||||
|
player.sendMessage('Got ' + name);
|
||||||
|
}else{
|
||||||
|
console.log('No player named ' + name);
|
||||||
|
}
|
||||||
|
|
||||||
[bkpl]: http://jd.bukkit.org/dev/apidocs/org/bukkit/entity/Player.html
|
[bkpl]: http://jd.bukkit.org/dev/apidocs/org/bukkit/entity/Player.html
|
||||||
|
[bkloc]: http://jd.bukkit.org/dev/apidocs/org/bukkit/Location.html
|
||||||
|
|
||||||
### foreach() function
|
### utils.locationToJSON() function
|
||||||
|
|
||||||
|
utils.locationToJSON() returns a [org.bukkit.Location][bkloc] object in JSON form...
|
||||||
|
|
||||||
|
{ world: 'world5',
|
||||||
|
x: 56.9324,
|
||||||
|
y: 103.9954,
|
||||||
|
z: 43.1323,
|
||||||
|
yaw: 0.0,
|
||||||
|
pitch: 0.0
|
||||||
|
}
|
||||||
|
|
||||||
|
This can be useful if you write a plugin that needs to store location data since bukkit's Location object is a Java object which cannot be serialized to JSON by default.
|
||||||
|
|
||||||
|
#### Parameters
|
||||||
|
|
||||||
|
* location: An object of type [org.bukkit.Location][bkloc]
|
||||||
|
|
||||||
|
#### Returns
|
||||||
|
|
||||||
|
A JSON object in the above form.
|
||||||
|
|
||||||
|
### utils.locationToString() function
|
||||||
|
|
||||||
|
The utils.locationToString() function returns a
|
||||||
|
[org.bukkit.Location][bkloc] object in string form...
|
||||||
|
|
||||||
|
'{"world":"world5",x:56.9324,y:103.9954,z:43.1323,yaw:0.0,pitch:0.0}'
|
||||||
|
|
||||||
|
... which can be useful if you write a plugin which uses Locations as
|
||||||
|
keys in a lookup table.
|
||||||
|
|
||||||
|
#### Example
|
||||||
|
|
||||||
|
var utils = require('utils');
|
||||||
|
...
|
||||||
|
var key = utils.locationToString(player.location);
|
||||||
|
lookupTable[key] = player.name;
|
||||||
|
|
||||||
|
### utils.locationFromJSON() function
|
||||||
|
|
||||||
|
This function reconstructs an [org.bukkit.Location][bkloc] object from
|
||||||
|
a JSON representation. This is the counterpart to the
|
||||||
|
`locationToJSON()` function. It takes a JSON object of the form
|
||||||
|
returned by locationToJSON() and reconstructs and returns a bukkit
|
||||||
|
Location object.
|
||||||
|
|
||||||
|
### utils.getPlayerPos() function
|
||||||
|
|
||||||
|
This function returns the player's [Location][bkloc] (x, y, z, pitch
|
||||||
|
and yaw) for a named player. If the "player" is in fact a
|
||||||
|
[org.bukkit.command.BlockCommandSender][bkbcs] then the attached
|
||||||
|
Block's location is returned.
|
||||||
|
|
||||||
|
#### Parameters
|
||||||
|
|
||||||
|
* player : A [org.bukkit.command.CommandSender][bkbcs] (Player or BlockCommandSender) or player name (String).
|
||||||
|
|
||||||
|
#### Returns
|
||||||
|
|
||||||
|
An [org.bukkit.Location][bkloc] object.
|
||||||
|
|
||||||
|
[bkbcs]: http://jd.bukkit.org/dev/apidocs/org/bukkit/command/BlockCommandSender.html
|
||||||
|
[bksndr]: http://jd.bukkit.org/dev/apidocs/index.html?org/bukkit/command/CommandSender.html
|
||||||
|
### utils.getMousePos() function
|
||||||
|
|
||||||
|
This function returns a [org.bukkit.Location][bkloc] object (the
|
||||||
|
x,y,z) of the current block being targeted by the named player. This
|
||||||
|
is the location of the block the player is looking at (targeting).
|
||||||
|
|
||||||
|
#### Parameters
|
||||||
|
|
||||||
|
* player : The player whose targeted location you wish to get.
|
||||||
|
|
||||||
|
#### Example
|
||||||
|
|
||||||
|
The following code will strike lightning at the location the player is looking at...
|
||||||
|
|
||||||
|
var utils = require('utils');
|
||||||
|
var playerName = 'walterh';
|
||||||
|
var targetPos = utils.getMousePos(playerName);
|
||||||
|
if (targetPos){
|
||||||
|
targetPos.world.strikeLightning(targetPos);
|
||||||
|
}
|
||||||
|
|
||||||
|
### utils.foreach() function
|
||||||
|
|
||||||
The utils.foreach() function is a utility function for iterating over
|
The utils.foreach() function is a utility function for iterating over
|
||||||
an array of objects (or a java.util.Collection of objects) and processing each object in turn. Where
|
an array of objects (or a java.util.Collection of objects) and processing each object in turn. Where
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
var _utils = require('utils');
|
var utils = require('utils');
|
||||||
var stringExt = require('utils/string-exts');
|
var stringExt = require('utils/string-exts');
|
||||||
var _store = {};
|
var _store = {};
|
||||||
/*
|
/*
|
||||||
|
@ -78,7 +78,7 @@ signs.menu = function(
|
||||||
save = true;
|
save = true;
|
||||||
|
|
||||||
if (typeof sign == "undefined"){
|
if (typeof sign == "undefined"){
|
||||||
var mouseLoc = _utils.getMousePos();
|
var mouseLoc = utils.getMousePos();
|
||||||
if (mouseLoc){
|
if (mouseLoc){
|
||||||
sign = mouseLoc.block.state;
|
sign = mouseLoc.block.state;
|
||||||
}else{
|
}else{
|
||||||
|
@ -105,7 +105,7 @@ signs.menu = function(
|
||||||
get a unique ID for this particular sign instance
|
get a unique ID for this particular sign instance
|
||||||
*/
|
*/
|
||||||
var signLoc = sign.block.location;
|
var signLoc = sign.block.location;
|
||||||
var menuSignSaveData = [""+signLoc.world.name, signLoc.x,signLoc.y,signLoc.z];
|
var menuSignSaveData = utils.locationToJSON(signLoc);
|
||||||
var menuSignUID = JSON.stringify(menuSignSaveData);
|
var menuSignUID = JSON.stringify(menuSignSaveData);
|
||||||
/*
|
/*
|
||||||
keep a reference to the update function for use by the event handler
|
keep a reference to the update function for use by the event handler
|
||||||
|
@ -177,7 +177,7 @@ events.on('player.PlayerInteractEvent',function(listener, event) {
|
||||||
|
|
||||||
if (! event.clickedBlock.state instanceof org.bukkit.block.Sign)
|
if (! event.clickedBlock.state instanceof org.bukkit.block.Sign)
|
||||||
return;
|
return;
|
||||||
var evtLocStr = _utils.locationToString(event.clickedBlock.location);
|
var evtLocStr = utils.locationToString(event.clickedBlock.location);
|
||||||
var signUpdater = _updaters[evtLocStr]
|
var signUpdater = _updaters[evtLocStr]
|
||||||
if (signUpdater)
|
if (signUpdater)
|
||||||
signUpdater(event.player, event.clickedBlock.state);
|
signUpdater(event.player, event.clickedBlock.state);
|
||||||
|
|
|
@ -1,23 +1,11 @@
|
||||||
/************************************************************************
|
/************************************************************************
|
||||||
## Utilities Module
|
## Utilities Module
|
||||||
|
|
||||||
Miscellaneous utility functions and classes to help with programming.
|
The `utils` module is a storehouse for various useful utility
|
||||||
|
functions which can be used by plugin and module authors. It contains
|
||||||
|
miscellaneous utility functions and classes to help with programming.
|
||||||
|
|
||||||
* locationToString(Location) - returns a [bukkit Location][bkloc] object in string form.
|
### utils.player() function
|
||||||
|
|
||||||
* player(playerName) - returns the Player object for a named player or `self` if no name is provided.
|
|
||||||
|
|
||||||
* getPlayerPos(playerName) - returns the player's x,y,z and yaw (direction) for a named player
|
|
||||||
or player or `self` if no parameter is provided.
|
|
||||||
|
|
||||||
* getMousePos(playerName) - returns the x,y,z of the current block being targeted by the named player
|
|
||||||
or player or `self` if no paramter is provided.
|
|
||||||
|
|
||||||
[bkloc]: http://jd.bukkit.org/dev/apidocs/org/bukkit/Location.html
|
|
||||||
|
|
||||||
***/
|
|
||||||
/************************************************************************
|
|
||||||
### player() function
|
|
||||||
|
|
||||||
The utils.player() function will return a [bukkit Player][bkpl] object
|
The utils.player() function will return a [bukkit Player][bkpl] object
|
||||||
with the given name. This function takes a single parameter
|
with the given name. This function takes a single parameter
|
||||||
|
@ -27,15 +15,23 @@ String, then it tries to find the player with that name.
|
||||||
|
|
||||||
#### Parameters
|
#### Parameters
|
||||||
|
|
||||||
* playerName : A String or Player object. If no parameter is provided then player() will try to return the `self` variable . It is strongly recommended to provide a parameter.
|
* playerName : A String or Player object. If no parameter is provided
|
||||||
|
then player() will try to return the `self` variable . It is
|
||||||
|
strongly recommended to provide a parameter.
|
||||||
|
|
||||||
#### Example
|
#### Example
|
||||||
|
|
||||||
var utils = require('utils');
|
var utils = require('utils');
|
||||||
var player = utils.player('walterh');
|
var name = 'walterh';
|
||||||
player.sendMessage('Got you!');
|
var player = utils.player(name);
|
||||||
|
if (player) {
|
||||||
|
player.sendMessage('Got ' + name);
|
||||||
|
}else{
|
||||||
|
console.log('No player named ' + name);
|
||||||
|
}
|
||||||
|
|
||||||
[bkpl]: http://jd.bukkit.org/dev/apidocs/org/bukkit/entity/Player.html
|
[bkpl]: http://jd.bukkit.org/dev/apidocs/org/bukkit/entity/Player.html
|
||||||
|
[bkloc]: http://jd.bukkit.org/dev/apidocs/org/bukkit/Location.html
|
||||||
|
|
||||||
***/
|
***/
|
||||||
var _player = function ( playerName ) {
|
var _player = function ( playerName ) {
|
||||||
|
@ -52,7 +48,30 @@ var _player = function ( playerName ) {
|
||||||
return playerName; // assumes it's a player object
|
return playerName; // assumes it's a player object
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
/*************************************************************************
|
||||||
|
### utils.locationToJSON() function
|
||||||
|
|
||||||
|
utils.locationToJSON() returns a [org.bukkit.Location][bkloc] object in JSON form...
|
||||||
|
|
||||||
|
{ world: 'world5',
|
||||||
|
x: 56.9324,
|
||||||
|
y: 103.9954,
|
||||||
|
z: 43.1323,
|
||||||
|
yaw: 0.0,
|
||||||
|
pitch: 0.0
|
||||||
|
}
|
||||||
|
|
||||||
|
This can be useful if you write a plugin that needs to store location data since bukkit's Location object is a Java object which cannot be serialized to JSON by default.
|
||||||
|
|
||||||
|
#### Parameters
|
||||||
|
|
||||||
|
* location: An object of type [org.bukkit.Location][bkloc]
|
||||||
|
|
||||||
|
#### Returns
|
||||||
|
|
||||||
|
A JSON object in the above form.
|
||||||
|
|
||||||
|
***/
|
||||||
var _locationToJSON = function(location){
|
var _locationToJSON = function(location){
|
||||||
return {
|
return {
|
||||||
world: ''+location.world.name,
|
world: ''+location.world.name,
|
||||||
|
@ -63,14 +82,49 @@ var _locationToJSON = function(location){
|
||||||
pitch: location.pitch
|
pitch: location.pitch
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
/*************************************************************************
|
||||||
|
### utils.locationToString() function
|
||||||
|
|
||||||
|
The utils.locationToString() function returns a
|
||||||
|
[org.bukkit.Location][bkloc] object in string form...
|
||||||
|
|
||||||
|
'{"world":"world5",x:56.9324,y:103.9954,z:43.1323,yaw:0.0,pitch:0.0}'
|
||||||
|
|
||||||
|
... which can be useful if you write a plugin which uses Locations as
|
||||||
|
keys in a lookup table.
|
||||||
|
|
||||||
|
#### Example
|
||||||
|
|
||||||
|
var utils = require('utils');
|
||||||
|
...
|
||||||
|
var key = utils.locationToString(player.location);
|
||||||
|
lookupTable[key] = player.name;
|
||||||
|
|
||||||
|
***/
|
||||||
exports.locationToString = function(location){
|
exports.locationToString = function(location){
|
||||||
return JSON.stringify(_locationToJSON(location));
|
return JSON.stringify(_locationToJSON(location));
|
||||||
};
|
};
|
||||||
exports.locationToJSON = _locationToJSON;
|
exports.locationToJSON = _locationToJSON;
|
||||||
|
|
||||||
|
/*************************************************************************
|
||||||
|
### utils.locationFromJSON() function
|
||||||
|
|
||||||
|
This function reconstructs an [org.bukkit.Location][bkloc] object from
|
||||||
|
a JSON representation. This is the counterpart to the
|
||||||
|
`locationToJSON()` function. It takes a JSON object of the form
|
||||||
|
returned by locationToJSON() and reconstructs and returns a bukkit
|
||||||
|
Location object.
|
||||||
|
|
||||||
|
***/
|
||||||
exports.locationFromJSON = function(json){
|
exports.locationFromJSON = function(json){
|
||||||
var world = org.bukkit.Bukkit.getWorld(json.world);
|
if (json.constuctor == Array){
|
||||||
return new org.bukkit.Location(world, json.x, json.y , json.z, json.yaw, json.pitch);
|
// for support of legacy format
|
||||||
|
var world = org.bukkit.Bukkit.getWorld(json[0]);
|
||||||
|
return new org.bukkit.Location(world, json[1], json[2] , json[3]);
|
||||||
|
}else{
|
||||||
|
var world = org.bukkit.Bukkit.getWorld(json.world);
|
||||||
|
return new org.bukkit.Location(world, json.x, json.y , json.z, json.yaw, json.pitch);
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
exports.player = _player;
|
exports.player = _player;
|
||||||
|
@ -78,7 +132,25 @@ exports.getPlayerObject = function(player){
|
||||||
console.warn('utils.getPlayerObject() is deprecated. Use utils.player() instead.');
|
console.warn('utils.getPlayerObject() is deprecated. Use utils.player() instead.');
|
||||||
return _player(player);
|
return _player(player);
|
||||||
};
|
};
|
||||||
|
/*************************************************************************
|
||||||
|
### utils.getPlayerPos() function
|
||||||
|
|
||||||
|
This function returns the player's [Location][bkloc] (x, y, z, pitch
|
||||||
|
and yaw) for a named player. If the "player" is in fact a
|
||||||
|
[org.bukkit.command.BlockCommandSender][bkbcs] then the attached
|
||||||
|
Block's location is returned.
|
||||||
|
|
||||||
|
#### Parameters
|
||||||
|
|
||||||
|
* player : A [org.bukkit.command.CommandSender][bkbcs] (Player or BlockCommandSender) or player name (String).
|
||||||
|
|
||||||
|
#### Returns
|
||||||
|
|
||||||
|
An [org.bukkit.Location][bkloc] object.
|
||||||
|
|
||||||
|
[bkbcs]: http://jd.bukkit.org/dev/apidocs/org/bukkit/command/BlockCommandSender.html
|
||||||
|
[bksndr]: http://jd.bukkit.org/dev/apidocs/index.html?org/bukkit/command/CommandSender.html
|
||||||
|
***/
|
||||||
exports.getPlayerPos = function( player ) {
|
exports.getPlayerPos = function( player ) {
|
||||||
player = _player(player);
|
player = _player(player);
|
||||||
if (player){
|
if (player){
|
||||||
|
@ -90,7 +162,29 @@ exports.getPlayerPos = function( player ) {
|
||||||
else
|
else
|
||||||
return null;
|
return null;
|
||||||
};
|
};
|
||||||
|
/************************************************************************
|
||||||
|
### utils.getMousePos() function
|
||||||
|
|
||||||
|
This function returns a [org.bukkit.Location][bkloc] object (the
|
||||||
|
x,y,z) of the current block being targeted by the named player. This
|
||||||
|
is the location of the block the player is looking at (targeting).
|
||||||
|
|
||||||
|
#### Parameters
|
||||||
|
|
||||||
|
* player : The player whose targeted location you wish to get.
|
||||||
|
|
||||||
|
#### Example
|
||||||
|
|
||||||
|
The following code will strike lightning at the location the player is looking at...
|
||||||
|
|
||||||
|
var utils = require('utils');
|
||||||
|
var playerName = 'walterh';
|
||||||
|
var targetPos = utils.getMousePos(playerName);
|
||||||
|
if (targetPos){
|
||||||
|
targetPos.world.strikeLightning(targetPos);
|
||||||
|
}
|
||||||
|
|
||||||
|
***/
|
||||||
exports.getMousePos = function (player) {
|
exports.getMousePos = function (player) {
|
||||||
|
|
||||||
player = _player(player);
|
player = _player(player);
|
||||||
|
@ -106,7 +200,7 @@ exports.getMousePos = function (player) {
|
||||||
return targetedBlock.location;
|
return targetedBlock.location;
|
||||||
};
|
};
|
||||||
/************************************************************************
|
/************************************************************************
|
||||||
### foreach() function
|
### utils.foreach() function
|
||||||
|
|
||||||
The utils.foreach() function is a utility function for iterating over
|
The utils.foreach() function is a utility function for iterating over
|
||||||
an array of objects (or a java.util.Collection of objects) and processing each object in turn. Where
|
an array of objects (or a java.util.Collection of objects) and processing each object in turn. Where
|
||||||
|
|
Reference in a new issue