Re-enabling signs and arrows modules/plugins for CanaryMod
This commit is contained in:
parent
4819a0531f
commit
c21be34609
6 changed files with 262 additions and 147 deletions
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@ -1,6 +1,8 @@
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'use strict';
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/*global events, require, org, module, persist, __plugin*/
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var utils = require('utils'),
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stringExt = require('utils/string-exts'),
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_store = {},
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store = persist('signs',{}),
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bkBukkit = org.bukkit.Bukkit,
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bkSign = org.bukkit.block.Sign;
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@ -9,20 +11,24 @@ var utils = require('utils'),
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(that is - a menu sign will still be a menu after the
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server has shut down and started up) plugins now have persistent state - Yay!
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*/
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var signs = plugin("signs", {
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/*
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construct an interactive menu which can then be attached to a Sign.
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*/
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menu: function(
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/* String */ label,
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/* Array */ options,
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/* Function */ onInteract,
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/* Number */ defaultSelection ){},
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store: _store
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},
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true);
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var signs = { };
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var hasSign = null;
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module.exports = function(hs){
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hasSign = hs;
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return signs;
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};
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module.exports = signs;
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var setLine = null;
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if (__plugin.canary){
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setLine = function(sign, i, text){
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sign.setTextOnLine( text, i);
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};
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}
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if (__plugin.bukkit){
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setLine = function(sign, i, text){
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sign.setLine( i, text);
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};
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}
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/*
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redraw a menu sign
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@ -41,9 +47,14 @@ var _redrawMenuSign = function( p_sign, p_selectedIndex, p_displayOptions ) {
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if ( offset+i == p_selectedIndex ) {
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text = ('' + text).replace(/^ /,">");
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}
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p_sign.setLine( i+1, text );
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setLine(p_sign, i+1, text);
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}
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if (__plugin.canary){
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p_sign.update();
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}
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if (__plugin.bukkit){
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p_sign.update( true );
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}
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p_sign.update( true );
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};
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var _updaters = {};
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@ -51,7 +62,9 @@ var _updaters = {};
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construct an interactive menu to be subsequently attached to
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one or more Signs.
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*/
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signs.menu = function( /* String */ label, /* Array */ options, /* Function */ callback, /* Number */ selectedIndex ) {
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signs.menu = signMenu;
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function signMenu( label, options, callback, selectedIndex ) {
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if ( typeof selectedIndex == "undefined" ) {
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selectedIndex = 0;
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@ -76,33 +89,14 @@ signs.menu = function( /* String */ label, /* Array */ options, /* Function */ c
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The function returned by signs.menu is for use by admins/ops.
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*/
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var convertToMenuSign = function(/* Sign */ sign, save) {
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var mouseLoc;
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if (typeof save == "undefined") {
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save = true;
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}
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/*
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@deprecated start
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all calls should explicitly provide a [org.bukkit.block.Sign][buksign] parameter.
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*/
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if ( typeof sign == "undefined" ) {
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mouseLoc = utils.getMousePos();
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if ( mouseLoc ) {
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sign = mouseLoc.block.state;
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if ( !( sign && sign.setLine ) ) {
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throw new Error("You must first provide a sign!");
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}
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} else {
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throw new Error("You must first provide a sign!");
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}
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}
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/*
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@deprecated end
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*/
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//
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// per-sign variables go here
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//
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var cSelectedIndex = selectedIndex;
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sign.setLine( 0, paddedLabel.bold() );
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setLine(sign, 0, paddedLabel.bold());
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var _updateSign = function( p_player, p_sign ) {
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cSelectedIndex = ( cSelectedIndex + 1 ) % optLen;
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_redrawMenuSign( p_sign, cSelectedIndex, displayOptions );
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@ -136,17 +130,17 @@ signs.menu = function( /* String */ label, /* Array */ options, /* Function */ c
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when the server starts up again.
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*/
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if ( save ) {
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if ( typeof _store.menus == "undefined") {
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_store.menus = {};
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if ( typeof store.menus == "undefined") {
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store.menus = {};
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}
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var signLocations = _store.menus[label];
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var signLocations = store.menus[label];
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if ( typeof signLocations == "undefined" ) {
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signLocations = _store.menus[label] = [];
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signLocations = store.menus[label] = [];
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}
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signLocations.push( menuSignSaveData );
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}
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return sign;
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};
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}; // end of convertToMenuSign function
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/*
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a new sign definition - need to store (in-memory only)
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@ -155,19 +149,16 @@ signs.menu = function( /* String */ label, /* Array */ options, /* Function */ c
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world with this same label and make dynamic again.
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*/
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if ( _store.menus && _store.menus[label] ) {
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var signsOfSameLabel = _store.menus[ label ];
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if ( store.menus && store.menus[label] ) {
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var signsOfSameLabel = store.menus[ label ];
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var defragged = [];
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var len = signsOfSameLabel.length;
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for ( i = 0; i < len; i++ ) {
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var loc = signsOfSameLabel[i];
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var world = bkBukkit.getWorld(loc.world);
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if ( !world ) {
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continue;
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}
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var block = world.getBlockAt( loc.x, loc.y, loc.z );
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if ( block.state instanceof bkSign ) {
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convertToMenuSign( block.state, false );
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var loc = utils.locationFromJSON(signsOfSameLabel[i]);
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var block = utils.blockAt(loc);
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var sign = hasSign(block);
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if ( sign) {
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convertToMenuSign( sign, false );
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defragged.push( loc );
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}
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}
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@ -175,33 +166,52 @@ signs.menu = function( /* String */ label, /* Array */ options, /* Function */ c
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remove data for signs which no longer exist.
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*/
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if ( defragged.length != len ) {
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_store.menus[label] = defragged;
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store.menus[label] = defragged;
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}
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}
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return convertToMenuSign;
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};
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/*
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if (__plugin.canary){
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console.warn('signs/menu is not yet supported in CanaryMod');
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return;
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}
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//
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// update it every time player interacts with it.
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//
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events.playerInteract( function( event ) {
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/*
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look up our list of menu signs. If there's a matching location and there's
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a sign, then update it.
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*/
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if ( ! event.clickedBlock.state instanceof bkSign ) {
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return;
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}
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var evtLocStr = utils.locationToString(event.clickedBlock.location);
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var signUpdater = _updaters[evtLocStr];
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if ( signUpdater ) {
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signUpdater( event.player, event.clickedBlock.state );
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}
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});
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*/
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if (__plugin.canary){
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events.blockRightClick( function( event ){
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var sign = hasSign(event.blockClicked);
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if (! sign){
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// it's not a sign
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return;
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}
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var evtLocStr = utils.locationToString(event.blockClicked.location);
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var signUpdater = _updaters[evtLocStr];
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if ( signUpdater ) {
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signUpdater( event.player, sign);
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}
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});
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}
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if (__plugin.bukkit){
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//
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// update it every time player interacts with it.
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//
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events.playerInteract( function( event ) {
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/*
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look up our list of menu signs. If there's a matching location and there's
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a sign, then update it.
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*/
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var sign = hasSign(event.clickedBlock);
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if ( ! sign ) {
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return;
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}
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var evtLocStr = utils.locationToString(event.clickedBlock.location);
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var signUpdater = _updaters[evtLocStr];
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if ( signUpdater ) {
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signUpdater( event.player, sign );
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}
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});
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}
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'use strict';
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/*global __plugin, require, module, exports*/
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/************************************************************************
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## Signs Module
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@ -92,21 +94,32 @@ if ( !sign ) {
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[buksign]: http://jd.bukkit.org/dev/apidocs/org/bukkit/block/Sign.html
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***/
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function hasSign( block ){
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if (__plugin.canary){
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if (block && block.tileEntity && block.tileEntity.setTextOnLine){
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return block.tileEntity;
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}
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}
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if (__plugin.bukkit){
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if (block && block.state && block.state.setLine){
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return block.state;
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}
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}
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return false;
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}
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var utils = require('utils');
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var menu = require('./menu');
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var menu = require('./menu')(hasSign);
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// include all menu exports
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for ( var i in menu ) {
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exports[i] = menu[i];
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}
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exports.getTargetedBy = function( livingEntity ) {
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function getTargetedBy( livingEntity ) {
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var location = utils.getMousePos( livingEntity );
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if ( !location ) {
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return null;
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}
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var state = location.block.state;
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if ( ! (state || state.setLine) ) {
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return null;
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}
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return state;
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};
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return hasSign(utils.blockAt(location));
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}
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exports.getTargetedBy = getTargetedBy;
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exports.hasSign = hasSign;
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10
src/main/js/modules/teleport.js
Normal file
10
src/main/js/modules/teleport.js
Normal file
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function teleport( entity, location){
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if (__plugin.bukkit){
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var bkTeleportCause = org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
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entity.teplort( location, bkTeleportCause.PLUGIN);
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}
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if (__plugin.canary){
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entity['teleportTo(Location)'](location);
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}
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}
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module.exports = teleport;
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@ -42,38 +42,38 @@ Example
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<p style="color:gold;font-weight:bold">Hello World</p>
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***/
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var c = org.bukkit.ChatColor;
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var COLOR_CHAR = '\u00a7';
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var formattingCodes = {
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aqua: c.AQUA,
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black: c.BLACK,
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blue: c.BLUE,
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bold: c.BOLD,
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brightgreen: c.GREEN,
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darkaqua: c.DARK_AQUA,
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darkblue: c.DARK_BLUE,
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darkgray: c.DARK_GRAY,
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darkgreen: c.DARK_GREEN,
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purple: c.LIGHT_PURPLE,
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darkpurple: c.DARK_PURPLE,
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darkred: c.DARK_RED,
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gold: c.GOLD,
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gray: c.GRAY,
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green: c.GREEN,
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italic: c.ITALIC,
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lightpurple: c.LIGHT_PURPLE,
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indigo: c.BLUE,
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red: c.RED,
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pink: c.LIGHT_PURPLE,
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yellow: c.YELLOW,
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white: c.WHITE,
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strike: c.STRIKETHROUGH,
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random: c.MAGIC,
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magic: c.MAGIC,
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underline: c.UNDERLINE,
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reset: c.RESET
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aqua: 'b',
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black: '0',
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blue: '9',
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bold: 'l',
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brightgreen: 'a',
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darkaqua: '3',
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darkblue: '1',
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darkgray: '8',
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darkgreen: '2',
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purple: 'd',
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darkpurple: '5',
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darkred: '4',
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gold: '6',
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gray: '7',
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green: 'a',
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italic: 'o',
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lightpurple: 'd',
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indigo: '9',
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red: 'c',
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pink: 'd',
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yellow: 'e',
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white: 'f',
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strike: 'm',
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random: 'k',
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magic: 'k',
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underline: 'n',
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reset: 'r'
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};
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for ( var method in formattingCodes ) {
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String.prototype[method] = function( c ) {
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return function(){ return c + this; };
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}( formattingCodes[method] );
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}( COLOR_CHAR + formattingCodes[method] );
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}
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@ -1,3 +1,4 @@
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/*global __plugin, org, exports*/
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'use strict';
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var File = java.io.File;
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@ -47,7 +48,7 @@ if ( player ) {
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[bkloc]: http://jd.bukkit.org/dev/apidocs/org/bukkit/Location.html
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***/
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var _player = function ( playerName ) {
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function _player( playerName ) {
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if ( typeof playerName == 'undefined' ) {
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if ( typeof self == 'undefined' ) {
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return null;
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@ -66,6 +67,43 @@ var _player = function ( playerName ) {
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}
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};
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/*************************************************************************
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### utils.world( worldName ) function
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Returns a World object matching the given name
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***/
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function _world( worldName ){
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if (__plugin.canary){
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try {
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return Canary.server.worldManager.getWorld( worldName, true );
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} catch (error) {
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console.error( 'utils.world() failed to load ' + worldName + ',Error:' + error );
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}
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}
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if (__plugin.bukkit){
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return bkBukkit.getWorld( worldName );
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}
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return null;
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}
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exports.world = _world;
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/*************************************************************************
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### utils.blockAt( Location ) function
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Returns the Block at the given location.
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***/
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function _blockAt( location ){
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if (__plugin.canary){
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return location.world.getBlockAt(location);
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}
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if (__plugin.bukkit){
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return location.block;
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}
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return null;
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}
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exports.blockAt = _blockAt;
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/*************************************************************************
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### utils.locationToJSON() function
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utils.locationToJSON() returns a [org.bukkit.Location][bkloc] object in JSON form...
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@ -139,15 +177,15 @@ exports.locationFromJSON = function( json ) {
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var world;
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if ( json.constuctor == Array ) {
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// for support of legacy format
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world = bkBukkit.getWorld( json[0] );
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world = _world( json[0] );
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return new bkLocation( world, json[1], json[2] , json[3] );
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} else {
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if (__plugin.canary){
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world = Canary.server.getWorld( json.world );
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world = _world( json.world );
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var cmLocation = Packages.net.canarymod.api.world.position.Location;
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return new cmLocation(world, json.x, json.y, json.z, json.pitch, json.yaw);
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} else {
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world = bkBukkit.getWorld( json.world );
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world = _world( json.world );
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return new bkLocation( world, json.x, json.y , json.z, json.yaw, json.pitch );
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}
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}
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|
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@ -1,3 +1,5 @@
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'use strict';
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/*global require, __plugin, exports, events, setTimeout */
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/*************************************************************************
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## Arrows Plugin
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@ -24,23 +26,19 @@ as a parameter. For example: `/js arrows.explosive('player23')` makes
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player23's arrows explosive.
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***/
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if (__plugin.canary){
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console.warn('arrows plugin not yet supported in CanaryMod');
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return;
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}
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var signs = require('signs'),
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fireworks = require('fireworks'),
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utils = require('utils'),
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bkTeleportCause = org.bukkit.event.player.PlayerTeleportEvent.TeleportCause,
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bkArrow = org.bukkit.entity.Arrow,
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bkPlayer = org.bukkit.entity.Player,
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bkTreeType = org.bukkit.TreeType,
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EXPLOSIVE_YIELD = 2.5,
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_store = { players: { } },
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arrows = plugin( 'arrows', { store: _store }, true ),
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i,
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type,
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_types = [ 'Normal', 'Explosive', 'Teleport', 'Flourish', 'Lightning', 'Firework' ];
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var Drone = require('drone'),
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teleport = require('teleport'),
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signs = require('signs'),
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fireworks = require('fireworks'),
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utils = require('utils'),
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bkArrow = org.bukkit.entity.Arrow,
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bkPlayer = org.bukkit.entity.Player,
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EXPLOSIVE_YIELD = 2.5,
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store = persist('arrows',{ players: { } }),
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arrows = {},
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i,
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type,
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_types = [ 'Normal', 'Explosive', 'Teleport', 'Flourish', 'Lightning', 'Firework' ];
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exports.arrows = arrows;
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|
@ -52,7 +50,7 @@ for ( i = 0; i < _types.length; i++ ) {
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return function( player ) {
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player = utils.player( player );
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if ( player ) {
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arrows.store.players[ player.name ] = n;
|
||||
store.players[ player.name ] = n;
|
||||
} else {
|
||||
console.warn('arrows.' + n + ' No player ' + player);
|
||||
}
|
||||
|
@ -64,8 +62,9 @@ for ( i = 0; i < _types.length; i++ ) {
|
|||
called when the player chooses an arrow option from a menu sign
|
||||
*/
|
||||
var _onMenuChoice = function( event ) {
|
||||
arrows.store.players[ event.player.name ] = event.number;
|
||||
store.players[ event.player.name ] = event.number;
|
||||
};
|
||||
|
||||
var convertToArrowSign = signs.menu( 'Arrow', _types, _onMenuChoice );
|
||||
|
||||
/*
|
||||
|
@ -82,23 +81,23 @@ arrows.sign = function( cmdSender ) {
|
|||
/*
|
||||
event handler called when a projectile hits something
|
||||
*/
|
||||
var _onArrowHit = function( event ) {
|
||||
function onBukkitArrowHit( event ) {
|
||||
var projectile = event.entity,
|
||||
world = projectile.world,
|
||||
shooter = projectile.shooter,
|
||||
fireworkCount = 5,
|
||||
arrowType,
|
||||
launch = function( ) {
|
||||
fireworks.firework( projectile.location );
|
||||
if ( --fireworkCount ) {
|
||||
setTimeout( launch, 2000 );
|
||||
}
|
||||
};
|
||||
world = projectile.world,
|
||||
shooter = projectile.shooter,
|
||||
fireworkCount = 5,
|
||||
arrowType;
|
||||
|
||||
function launch(){
|
||||
fireworks.firework( projectile.location );
|
||||
if ( --fireworkCount ) {
|
||||
setTimeout( launch, 2000 );
|
||||
}
|
||||
}
|
||||
if (projectile instanceof bkArrow
|
||||
&& shooter instanceof bkPlayer) {
|
||||
|
||||
arrowType = arrows.store.players[ shooter.name ];
|
||||
arrowType = store.players[ shooter.name ];
|
||||
|
||||
switch ( arrowType ) {
|
||||
case 1:
|
||||
|
@ -107,11 +106,11 @@ var _onArrowHit = function( event ) {
|
|||
break;
|
||||
case 2:
|
||||
projectile.remove();
|
||||
shooter.teleport( projectile.location, bkTeleportCause.PLUGIN );
|
||||
teleport(shooter, projectile.location);
|
||||
break;
|
||||
case 3:
|
||||
projectile.remove();
|
||||
world.generateTree( projectile.location, bkTreeType.BIG_TREE );
|
||||
new Drone(projectile.location).oak();
|
||||
break;
|
||||
case 4:
|
||||
projectile.remove();
|
||||
|
@ -123,6 +122,51 @@ var _onArrowHit = function( event ) {
|
|||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
events.projectileHit( _onArrowHit );
|
||||
}
|
||||
|
||||
function onCanaryArrowHit( event ) {
|
||||
var projectile = event.projectile,
|
||||
world = projectile.world,
|
||||
shooter = projectile.owner,
|
||||
fireworkCount = 5,
|
||||
arrowType,
|
||||
cmArrow = Packages.net.canarymod.api.entity.Arrow,
|
||||
cmPlayer = Packages.net.canarymod.api.entity.living.humanoid.Player,
|
||||
loc = projectile.location,
|
||||
launch = function( ) {
|
||||
fireworks.firework( loc);
|
||||
if ( --fireworkCount ) {
|
||||
setTimeout( launch, 2000 );
|
||||
}
|
||||
};
|
||||
|
||||
if (projectile instanceof cmArrow && shooter instanceof cmPlayer) {
|
||||
|
||||
arrowType = store.players[ shooter.name ];
|
||||
|
||||
switch ( arrowType ) {
|
||||
case 1:
|
||||
projectile.destroy();
|
||||
world.makeExplosion( shooter, loc, EXPLOSIVE_YIELD, true );
|
||||
break;
|
||||
case 2:
|
||||
projectile.destroy();
|
||||
teleport(shooter, loc);
|
||||
break;
|
||||
case 3:
|
||||
projectile.destroy();
|
||||
new Drone( loc ).oak();
|
||||
break;
|
||||
case 4:
|
||||
projectile.destroy();
|
||||
world.makeLightningBolt( loc );
|
||||
break;
|
||||
case 5:
|
||||
projectile.destroy();
|
||||
launch();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
events.projectileHit( __plugin.bukkit ? onBukkitArrowHit : onCanaryArrowHit);
|
||||
|
||||
|
|
Reference in a new issue