Added a new example plugin 'chat color' for reference when creating your own plugins
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src/main/javascript/chat/color.js
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53
src/main/javascript/chat/color.js
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/*
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declare a new javascript plugin for changing chat text color
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*/
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var chat = chat || plugin("chat", {
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/*
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set the color of text for a given player
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*/
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setColor: function(player, color){
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this.store.players[player.name] = color;
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}
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},true);
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/*
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initialize the store
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*/
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chat.store.players = chat.store.players || {};
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ready(function()
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{
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var colors = [
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"black", "blue", "darkgreen", "darkaqua", "darkred",
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"purple", "gold", "gray", "darkgray", "indigo",
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"brightgreen", "aqua", "red", "pink", "yellow", "white"
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];
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var colorCodes = {};
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for (var i =0;i < colors.length;i++) {
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var hexCode = i.toString(16);
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colorCodes[colors[i]] = hexCode;
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}
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events.on("player.AsyncPlayerChatEvent",function(l,e){
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var player = e.player;
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var playerChatColor = chat.store.players[player.name];
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if (playerChatColor){
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e.message = "§" + colorCodes[playerChatColor] + e.message;
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}
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});
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var listColors = function(params){
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var colorNamesInColor = [];
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for (var i = 0;i < colors.length;i++)
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colorNamesInColor[i] = "§"+colorCodes[colors[i]] + colors[i];
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__self.sendMessage("valid chat colors are " + colorNamesInColor.join(", "));
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};
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command("list_colors", listColors);
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command("chat_color",function(params){
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var color = params[0];
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if (colorCodes[color]){
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chat.setColor(__self,color);
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}else{
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__self.sendMessage(color + " is not a valid color");
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listColors();
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}
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},colors);
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});
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