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1 changed files with 27 additions and 9 deletions
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@ -81,7 +81,6 @@ Walter Higgins
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* [events.dimensionSwitch()](#eventsdimensionswitch)
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* [events.foodLevel()](#eventsfoodlevel)
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* [events.bookEdit()](#eventsbookedit)
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* [events.playerListEntry()](#eventsplayerlistentry)
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* [events.eat()](#eventseat)
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* [events.playerList()](#eventsplayerlist)
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* [events.playerIdle()](#eventsplayeridle)
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@ -97,6 +96,7 @@ Walter Higgins
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* [events.levelUp()](#eventslevelup)
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* [events.blockRightClick()](#eventsblockrightclick)
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* [events.itemDrop()](#eventsitemdrop)
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* [events.itemFrameRotate()](#eventsitemframerotate)
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* [events.playerRespawning()](#eventsplayerrespawning)
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* [events.craft()](#eventscraft)
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* [events.experience()](#eventsexperience)
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@ -107,7 +107,9 @@ Walter Higgins
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* [events.preConnection()](#eventspreconnection)
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* [events.villagerTrade()](#eventsvillagertrade)
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* [events.returnFromIdle()](#eventsreturnfromidle)
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* [events.armorStandModify()](#eventsarmorstandmodify)
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* [events.slotClick()](#eventsslotclick)
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* [events.itemFrameSetItem()](#eventsitemframesetitem)
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* [events.entityRightClick()](#eventsentityrightclick)
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* [events.foodExhaustion()](#eventsfoodexhaustion)
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* [events.chat()](#eventschat)
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@ -1281,14 +1283,6 @@ The crucial difference is that the events module now has functions for each of t
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* priority - optional - see events.on() for more information.
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### events.playerListEntry()
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#### Parameters
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* callback - A function which is called whenever the [player.PlayerListEntryHook event](https://ci.visualillusionsent.net/job/CanaryLib/javadoc/net/canarymod/hook/player/PlayerListEntryHook.html) is fired
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* priority - optional - see events.on() for more information.
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### events.eat()
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#### Parameters
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@ -1409,6 +1403,14 @@ The crucial difference is that the events module now has functions for each of t
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* priority - optional - see events.on() for more information.
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### events.itemFrameRotate()
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#### Parameters
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* callback - A function which is called whenever the [player.ItemFrameRotateHook event](https://ci.visualillusionsent.net/job/CanaryLib/javadoc/net/canarymod/hook/player/ItemFrameRotateHook.html) is fired
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* priority - optional - see events.on() for more information.
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### events.playerRespawning()
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#### Parameters
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@ -1489,6 +1491,14 @@ The crucial difference is that the events module now has functions for each of t
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* priority - optional - see events.on() for more information.
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### events.armorStandModify()
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#### Parameters
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* callback - A function which is called whenever the [player.ArmorStandModifyHook event](https://ci.visualillusionsent.net/job/CanaryLib/javadoc/net/canarymod/hook/player/ArmorStandModifyHook.html) is fired
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* priority - optional - see events.on() for more information.
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### events.slotClick()
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#### Parameters
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@ -1497,6 +1507,14 @@ The crucial difference is that the events module now has functions for each of t
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* priority - optional - see events.on() for more information.
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### events.itemFrameSetItem()
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#### Parameters
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* callback - A function which is called whenever the [player.ItemFrameSetItemHook event](https://ci.visualillusionsent.net/job/CanaryLib/javadoc/net/canarymod/hook/player/ItemFrameSetItemHook.html) is fired
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* priority - optional - see events.on() for more information.
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### events.entityRightClick()
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#### Parameters
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