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32
docs/api.md
32
docs/api.md
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@ -15,7 +15,7 @@ TLDNR; (Just read this if you're impatient)
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===========================================
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At the in-game command prompt type...
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/js box(5)
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/js box(blocks.oak)
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... creates a single wooden block at the cross-hairs or player location
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@ -75,6 +75,8 @@ Drones can be created in 3 ways...
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... which will move the drone up one block as soon as it's created.
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![corner stone](img/cornerstone1.png)
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3. Or by using the following form...
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d = new Drone(x,y,z,direction)
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@ -110,13 +112,11 @@ parameters
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Example
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-------
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To create a stone structure 5 blocks wide, 8 blocks tall and 15 blocks long...
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To create a black structure 4 blocks wide, 9 blocks tall and 1 block long...
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drone.box(48, 5, 8, 15);
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drone.box(blocks.black, 4, 9, 1);
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To create an oak tree...(we can't control the dimensions of a tree since it's a natural object in minecraft)
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drone.box(6);
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![box example 1](img/boxex1.png)
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Drone Movement
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==============
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@ -208,7 +208,9 @@ Construct a rainbow-colored road 100 blocks long...
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var rainbowColors = [blocks.wool.red, blocks.wool.orange, blocks.wool.yellow, blocks.wool.lime,
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blocks.wool.lightblue, blocks.wool.blue, blocks.wool.purple];
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boxa(rainbowColors,7,1,100);
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boxa(rainbowColors,5,1,98);
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![boxa example](img/boxaex1.png)
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Drone.prism() method
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====================
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@ -220,7 +222,14 @@ Parameters
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* block - the block id - e.g. 6 for an oak sapling or '6:2' for a birch sapling.
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Alternatively you can use any one of the `blocks` values e.g. `blocks.sapling.birch`
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* width - the width of the prism
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* length - the length of the prism (also its height)
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* length - the length of the prism (will be 2 time its height)
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Example
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-------
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prism(blocks.oak,3,12);
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![prism example](img/prismex1.png)
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Drone.prism0() method
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=====================
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@ -238,6 +247,13 @@ Parameters
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* radius
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* height
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Example
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-------
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cylinder(blocks.iron, 7 , 1);
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![cylinder example](img/cylinderex1.png)
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Drone.cylinder0() method
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========================
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A version of cylinder that hollows out the middle.
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