Correct setPosition
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1 changed files with 4 additions and 4 deletions
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@ -784,10 +784,10 @@ Used when placing torches so that they face towards the drone.
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return org.bukkit.Location(this.world, this.x, this.y, this.z);
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};
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Drone.prototype.setPosition = function(x,y,z,dir) {
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if (x) this.x = x;
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if (y) this.y = y;
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if (z) this.z = z;
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if (dir) this.dir = dir;
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if (typeof x != "undefined") this.x = x;
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if (typeof y != "undefined") this.y = y;
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if (typeof z != "undefined") this.z = z;
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if (typeof dir != "undefined") this.dir = dir;
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};
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//
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// building
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