Merge pull request #1 from walterhiggins/master
Pull in latest updates from core
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commit
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5 changed files with 5 additions and 4 deletions
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@ -241,7 +241,7 @@ Developer Chris Cacciatore has created some interesting tools using ScriptCraft:
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# Docker
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To launch a container with CanaryMod and ScriptCraft you can just do
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To launch a container with SpigotMC and ScriptCraft you can just do
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docker run -p 25565:25565 -it tclavier/scriptcraft
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@ -43,6 +43,7 @@ If you would like to make changes, change file src/docs/templates/ypgpm.md inste
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* [Keeping Score - Lookup tables in Javascript](#keeping-score---lookup-tables-in-javascript)
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* [Counting block break events for each player](#counting-block-break-events-for-each-player)
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* [Next Steps](#next-steps)
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## Introduction
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Minecraft is an open-ended 3D game where you can build and craft
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@ -30,7 +30,7 @@ The following example illustrates how to use http.request to make a request to a
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```javascript
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var jsResponse;
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var http = require('request');
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var http = require('http');
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http.request('http://scriptcraftjs.org/sample.json',function(responseCode, responseBody){
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jsResponse = JSON.parse( responseBody );
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});
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@ -55,7 +55,7 @@ function updatePlayerScore( objectiveName, playerName, score ){
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var sc = sb['getScore(String, ScoreObjective)']( playerName, sb.getScoreObjective( objectiveName) );
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sc.score = score;
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*/
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execCommand('scoreboard players set ' + playerName + ' ' + objectiveName + score);
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execCommand('scoreboard players set ' + playerName + ' ' + objectiveName + ' ' + score);
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}
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function removeTeamFromScoreboard( teamName ){
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@ -1,5 +1,5 @@
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'use strict';
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/*global reuire, exports*/
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/*global require, exports*/
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/*
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make entities a global variable for use at in-game prompt
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Tab completion is a useful way to discover what entity types are available.
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