Update _scriptcraft.js to include unload Handlers

unload Handlers will be called just before the plugin is unloaded.  This will allow cleanup of event handlers and threads before all references are lost during a reload.
This commit is contained in:
edonaldson 2013-02-22 15:43:38 -06:00
parent 6f51e28947
commit eebec82aea

View file

@ -615,6 +615,18 @@ var server = org.bukkit.Bukkit.server;
result.add(propsOfLastArg[i]);
};
/*
Unload Handlers
*/
var unloadHandlers = [];
var _addUnloadHandler = function(f) {
unloadHandlers.push(f);
}
var _runUnloadHandlers = function() {
for (var i = 0; i < unloadHandlers.length; i++) {
unloadHandlers[i]();
}
}
global.load = _load;
global.save = _save;
@ -622,6 +634,8 @@ var server = org.bukkit.Bukkit.server;
global.ready = _ready;
global.command = _command;
global._onTabComplete = __onTabCompleteJS;
global.addUnloadHandler = _addUnloadHandler;
//
// assumes this was loaded from js-plugins/core/
// load all of the plugins.
@ -643,6 +657,8 @@ var server = org.bukkit.Bukkit.server;
if (pluginData.persistent)
save(pluginData.module.store, jsPluginsRootDirName + "/" + moduleName + "-store.txt");
}
_runUnloadHandlers();
});
}());