diff --git a/bukkit-plugin/experimental/exploding-arrows.js b/bukkit-plugin/experimental/exploding-arrows.js index 882bc93..8be0610 100644 --- a/bukkit-plugin/experimental/exploding-arrows.js +++ b/bukkit-plugin/experimental/exploding-arrows.js @@ -2,9 +2,6 @@ importPackage(org.bukkit.entity); bukkit.on("entity.ProjectileHitEvent", function(listener, event){ var projectile = event.entity; var world = projectile.world; - // - // only want arrows shot by players to explode - // if (projectile instanceof Arrow && projectile.shooter instanceof Player){ projectile.remove(); world.createExplosion(projectile.location,2.5);