var Drone = require('../drone').Drone; var blocks = require('blocks'); Drone.extend('skyscraper', function( floors ) { var i = 0; if ( typeof floors == 'undefined' ) { floors = 10; } this.chkpt('skyscraper'); for ( i = 0; i < floors; i++ ) { this // w h d .box( blocks.iron, 20, 1, 20) // iron floor .up() // w h d .box0(blocks.glass_pane, 20, 3, 20) // glass walls .up(3); } return this.move('skyscraper'); });