var Drone = require('drone'); var blocks = require('blocks'); /** * Creates a tile pattern of given block types and size * * Paramters: * whiteBlock - blockId used for the traditional white portion of the chessboard * blackBlock - blockId used for the traditional black portion of the chessboard * width - width of the chessboard * height - height of the chessboard */ Drone.extend('chessboard', function( whiteBlock, blackBlock, width, depth ) { var i, j, block; this.chkpt('chessboard-start'); if ( typeof whiteBlock == 'undefined' ) { whiteBlock = blocks.wool.white; } if ( typeof blackBlock == 'undefined' ) { blackBlock = blocks.wool.black; } if ( typeof width == 'undefined' ) { width = 8; } if ( typeof depth == 'undefined' ) { depth = width; } var wb = [ blackBlock, whiteBlock ]; for ( i = 0; i < depth; i++ ) { this.boxa( wb, width, 1, 1).fwd(); wb = wb.reverse(); } return this.move('chessboard-start'); });