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scriptcraft/src/main/js/plugins/spawn.js

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1.2 KiB
JavaScript

/*************************************************************************
## Spawn Plugin
Allows in-game operators to easily spawn creatures at current location.
### Usage
/jsp spawn cow
/jsp spawn sheep
/jsp spawn wolf
This command supports TAB completion so to see a list of possible
entitities, type `/jsp spawn ' at the in-game command prompt, then
press TAB. Visit
<http://jd.bukkit.org/beta/apidocs/org/bukkit/entity/EntityType.html>
for a list of possible entities (creatures) which can be spawned.
***/
var entities = [],
bkEntityType = org.bukkit.entity.EntityType;
var entitytypes = bkEntityType.values();
for ( var t in entitytypes ) {
if ( entitytypes[t] && entitytypes[t].ordinal ) {
entities.push(entitytypes[t].name());
}
}
command( 'spawn', function( parameters, sender ) {
if ( !sender.op ) {
sender.sendMessage( 'Only operators can perform this command' );
return;
}
var location = sender.location;
if ( !location ) {
sender.sendMessage( 'You have no location. This command only works in-game.' );
return;
}
var world = location.world;
var type = ('' + parameters[0]).toUpperCase();
world.spawnEntity( location, EntityType[type] );
}, entities );