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scriptcraft/src/main/js
Robert Storlind 0d2093186d Broken bukkit links now mended (signs)
Still needs to add the corresponding Canary stuff
2015-03-20 17:49:30 +01:00
..
lib added this.cancel() for canceling events inside an event handling function. 2015-02-14 11:50:20 +00:00
modules Broken bukkit links now mended (signs) 2015-03-20 17:49:30 +01:00
plugins typeid changed to typeId 2015-03-05 22:15:56 +01:00
readme.md Added logging of errors during plugin autoload. 2014-01-25 09:04:16 +00:00

scriptcraft root directory

This directory contains the following subdirectories...

  • lib - contains core scriptcraft modules and code.
  • modules - contains modules for use by others
  • plugins - contains plugins (modules which are automatically loaded and globally-namespaced at startup)

If you are a minecraft modder who wants to develop simple mods then the plugins location is where you should probably place your .js files.

If you are a minecraft modder who wants to develop more complex mods or provide an API for other modders, then modules intended for use by plugins (your own or others) should probably be placed in the modules directory.

The lib directory is reserved for use by ScriptCraft. If a module is considered essential for all, or adds significantly useful new functionality to ScriptCraft then it should be placed in the lib directory.