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scriptcraft/src/main/js/plugins/spawn.js
2015-11-21 17:07:40 +00:00

43 lines
1.3 KiB
JavaScript

'use strict';
/*global Packages, __plugin, command, echo, isOp, org */
/*jslint nomen: true, indent: 2 */
/*************************************************************************
## Spawn Plugin
Allows in-game operators to easily spawn creatures at current location.
### Usage
/jsp spawn cow
/jsp spawn sheep
/jsp spawn wolf
This command supports TAB completion so to see a list of possible
entitities, type `/jsp spawn ' at the in-game command prompt, then
press TAB. Visit
<https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html> (CanaryMod)
or <http://docs.visualillusionsent.net/CanaryLib/1.0.0/net/canarymod/api/entity/EntityType.html> (Bukkit)
for a list of possible entities (creatures) which can be spawned.
***/
var entities = require('entities'),
spawn = require('spawn');
var entityNames = [];
for (var name in entities){
entityNames.push(name);
}
command('spawn', function (parameters, sender) {
if (!isOp(sender)) {
echo(sender, 'Only operators can perform this command');
return;
}
var location = sender.location;
if (!location) {
echo(sender, 'You have no location. This command only works in-game.');
return;
}
var name = ('' + parameters[0]).toUpperCase();
spawn( name, sender.location);
}, entityNames);