diff --git a/dev/lib/game/entities/ball.js b/dev/lib/game/entities/ball.js index e953a8e..eb971da 100644 --- a/dev/lib/game/entities/ball.js +++ b/dev/lib/game/entities/ball.js @@ -14,10 +14,10 @@ ig.module( ], wallSound: new ig.Sound('media/sounds/wall.ogg'), name: 'ball', - size: {x: 24, y: 24}, + size: {x: 40, y: 40}, collides: ig.Entity.COLLIDES.ACTIVE, type: ig.Entity.TYPE.B, - animSheet: new ig.AnimationSheet( 'media/ball.png', 24, 24 ), + animSheet: new ig.AnimationSheet( 'media/ball.png', 40, 40 ), bounciness: 1, maxVel: {x: 1000, y: 1000}, diff --git a/dev/media/ball.png b/dev/media/ball.png index 6ac5608..0aa74c3 100644 Binary files a/dev/media/ball.png and b/dev/media/ball.png differ diff --git a/doc/TODO b/doc/TODO index bd80910..c810d25 100644 --- a/doc/TODO +++ b/doc/TODO @@ -3,7 +3,6 @@ Initial release ## GFX * Title Screen * Main background screen (CSS/HTML Canvas) -* Ball * Game over screen (change main background) * Highscore-Screen * Font for score (search fo a tool and make it fancy)