diff --git a/dev/lib/game/entities/paddle-enemy.js b/dev/lib/game/entities/paddle-enemy.js index c9ce104..4b7caf9 100644 --- a/dev/lib/game/entities/paddle-enemy.js +++ b/dev/lib/game/entities/paddle-enemy.js @@ -19,7 +19,6 @@ ig.module( if (ball.vel.x < 0) { // Do we need to move the panel enyway? if (this.move_delay == 0 && ((ball.pos.y > this.pos.y-5) && (ball.pos.y+ball.size.y < this.pos.y+this.size.y+5))) { - console.log("delay" + ball.pos.y); this.move_delay = 3; if (this.vel.y < 0) { this.vel.y = -200+((3-this.move_delay)*50)