Add the new padels to the game (see #4)
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7 changed files with 4 additions and 4 deletions
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@ -6,7 +6,7 @@ ig.module(
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)
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)
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.defines(function(){
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.defines(function(){
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EntityPaddlePlayer = EntityPaddle.extend({
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EntityPaddlePlayer = EntityPaddle.extend({
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animSheet: new ig.AnimationSheet( 'media/paddle-player.png', 30, 96 ),
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animSheet: new ig.AnimationSheet('media/paddle-player.png', 30, 120),
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update: function(){
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update: function(){
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if (ig.input.state('up')) {
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if (ig.input.state('up')) {
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@ -11,11 +11,11 @@ EntityPaddle = ig.Entity.extend({
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name: 'paddle',
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name: 'paddle',
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scores: 0, // TODO: whats this?
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scores: 0, // TODO: whats this?
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size: {x: 30, y: 96},
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size: {x: 30, y: 120},
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collides: ig.Entity.COLLIDES.FIXED,
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collides: ig.Entity.COLLIDES.FIXED,
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type: ig.Entity.TYPE.A,
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type: ig.Entity.TYPE.A,
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animSheet: new ig.AnimationSheet( 'media/paddle.png', 30, 96 ),
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animSheet: new ig.AnimationSheet('media/paddle.png', 30, 120),
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maxVel: {x: 0, y: 400},
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maxVel: {x: 0, y: 400},
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@ -1,6 +1,6 @@
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ig.module( 'game.levels.level1' )
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ig.module( 'game.levels.level1' )
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.requires( 'impact.image','game.entities.paddle-enemy','game.entities.paddle-player','game.entities.ball','game.entities.goal' )
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.requires( 'impact.image','game.entities.paddle-enemy','game.entities.paddle-player','game.entities.ball','game.entities.goal' )
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.defines(function(){
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.defines(function(){
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LevelLevel1=/*JSON[*/{"entities":[{"type":"EntityPaddleEnemy","x":32,"y":148},{"type":"EntityPaddlePlayer","x":564,"y":148},{"type":"EntityBall","x":300,"y":184},{"type":"EntityGoal","x":576,"y":48,"settings":{"size":{"x":48,"y":288},"owner":"human"}},{"type":"EntityGoal","x":0,"y":48,"settings":{"size":{"x":48,"y":288},"owner":"ai"}}],"layer":[{"name":"bg","width":3,"height":2,"linkWithCollision":false,"visible":1,"tilesetName":"media/bg.png","repeat":false,"preRender":false,"distance":"1","tilesize":250,"foreground":false,"data":[[1,1,1],[1,1,1]]},{"name":"board","width":13,"height":8,"linkWithCollision":false,"visible":1,"tilesetName":"media/tileset.png","repeat":false,"preRender":false,"distance":"1","tilesize":48,"foreground":false,"data":[[1,2,1,1,1,8,9,10,1,2,2,1,1],[5,0,0,0,0,0,0,0,0,0,0,0,5],[5,0,0,0,0,0,0,0,0,0,0,0,5],[5,0,0,0,0,0,0,0,0,0,0,0,5],[5,0,0,0,0,0,0,0,0,0,0,0,5],[5,0,0,0,0,0,0,0,0,0,0,0,5],[5,0,0,0,0,0,0,0,0,0,0,0,5],[2,1,1,2,1,1,1,1,2,2,2,2,1]]},{"name":"collision","width":13,"height":8,"linkWithCollision":false,"visible":0,"tilesetName":"","repeat":false,"preRender":false,"distance":1,"tilesize":48,"foreground":false,"data":[[1,1,1,1,1,1,1,1,1,1,1,1,1],[0,0,0,0,0,0,0,0,0,0,0,0,0],[0,0,0,0,0,0,0,0,0,0,0,0,0],[0,0,0,0,0,0,0,0,0,0,0,0,0],[0,0,0,0,0,0,0,0,0,0,0,0,0],[0,0,0,0,0,0,0,0,0,0,0,0,0],[0,0,0,0,0,0,0,0,0,0,0,0,0],[1,1,1,1,1,1,1,1,1,1,1,1,1]]}]}/*]JSON*/;
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LevelLevel1=/*JSON[*/{"entities":[{"type":"EntityPaddleEnemy","x":32,"y":132},{"type":"EntityPaddlePlayer","x":560,"y":128},{"type":"EntityBall","x":300,"y":184},{"type":"EntityGoal","x":576,"y":48,"settings":{"size":{"x":48,"y":288},"owner":"human"}},{"type":"EntityGoal","x":0,"y":48,"settings":{"size":{"x":48,"y":288},"owner":"ai"}}],"layer":[{"name":"bg","width":3,"height":2,"linkWithCollision":false,"visible":1,"tilesetName":"media/bg.png","repeat":false,"preRender":false,"distance":"1","tilesize":250,"foreground":false,"data":[[1,1,1],[1,1,1]]},{"name":"board","width":13,"height":8,"linkWithCollision":false,"visible":1,"tilesetName":"media/tileset.png","repeat":false,"preRender":false,"distance":"1","tilesize":48,"foreground":false,"data":[[1,2,1,1,1,8,9,10,1,2,2,1,1],[5,0,0,0,0,0,0,0,0,0,0,0,5],[5,0,0,0,0,0,0,0,0,0,0,0,5],[5,0,0,0,0,0,0,0,0,0,0,0,5],[5,0,0,0,0,0,0,0,0,0,0,0,5],[5,0,0,0,0,0,0,0,0,0,0,0,5],[5,0,0,0,0,0,0,0,0,0,0,0,5],[2,1,1,2,1,1,1,1,2,2,2,2,1]]},{"name":"collision","width":13,"height":8,"linkWithCollision":false,"visible":0,"tilesetName":"","repeat":false,"preRender":false,"distance":1,"tilesize":48,"foreground":false,"data":[[1,1,1,1,1,1,1,1,1,1,1,1,1],[0,0,0,0,0,0,0,0,0,0,0,0,0],[0,0,0,0,0,0,0,0,0,0,0,0,0],[0,0,0,0,0,0,0,0,0,0,0,0,0],[0,0,0,0,0,0,0,0,0,0,0,0,0],[0,0,0,0,0,0,0,0,0,0,0,0,0],[0,0,0,0,0,0,0,0,0,0,0,0,0],[1,1,1,1,1,1,1,1,1,1,1,1,1]]}]}/*]JSON*/;
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LevelLevel1Resources=[new ig.Image('media/bg.png'), new ig.Image('media/tileset.png')];
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LevelLevel1Resources=[new ig.Image('media/bg.png'), new ig.Image('media/tileset.png')];
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});
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});
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