Initial release ## GFX * Game over screen (change main background) * Highscore-Screen * Font for score (search fo a tool and make it fancy) => 999999 * player lifes will be indecated as lights on the paddle .. so the paddle need to be a sprite or something to change. ## Sound * Background-tune! (http://www.nosoapradio.us/) ## Code * Display the Highscore in the game * Display the lifes on the paddle with a sprite * An special effect on ball hit (sprite/glor/whatever) (http://clokwork.net/2012/03/07/particle-generation-in-impactjs/) * Highscore-Script (http://www.holoville.com/blog/?p=948, http://www.scoreoid.net/) * username: arg * email: mail@aaron-mueller.de * passwort: iYon4OIgSy9 * Put the Player (with name) on the highscore * Only one number for the score ## Nice to have * Improve the AI intelligence (more randomness) * "pulse" paddle on hit