uberpong/doc/TODO
2013-04-03 20:47:35 +02:00

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Text

Initial release
## GFX
* Title Screen
* Main background screen (CSS/HTML Canvas)
* Ball
* Game over screen (change main background)
* Highscore-Screen
* Font for score (search fo a tool and make it fancy)
## Sound
* Background-tune! (http://www.nosoapradio.us/)
## Code
* Pause-Mode (pause the game, or stop the game)
* Display the Highscore in the game
* An special effect on ball hit (sprite/glor/whatever) (http://clokwork.net/2012/03/07/particle-generation-in-impactjs/)
* Highscore-Script (http://www.holoville.com/blog/?p=948, http://www.scoreoid.net/)
* Put the Player (with name) on the highscore
## Nice to have
* Improve the AI intelligence (more randomness)
* "pulse" paddle on hit