Fix a little bug
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1 changed files with 0 additions and 5 deletions
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@ -24,11 +24,6 @@ int main(int argc, char **argv) {
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srand(time(NULL));
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terrain = generateTerrain(150.0, 180.0);
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// Choose right state
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stateTable[currentState].drawFun();
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stateTable[currentState].handleEventsFun();
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// the main game loop
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while (currentState != STATE_EXIT) {
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// Check for events
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