28 lines
660 B
C
28 lines
660 B
C
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#ifndef DRAW_H
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#define DRAW_H
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/* Draw a single pixel on the surface with the given color. This is the basic
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* function to paint on the screen. We will be use this function for all paint
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* stuff.
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*/
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void drawPixel(int x, int y, int color);
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/* Some basic shapes
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*/
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void drawLine(int x1, int y1, int x2, int y2, int color);
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void drawRect(int x1, int y1, int x2, int y2, int color, bool filled);
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void drawCircle(int x, int y, int radius, int color, bool filled);
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int* generateTerrain(float peakheight, float flatness);
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/*
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* This function will be called for every frame. Here you can actual draw things
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* on the screen.
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*/
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void drawScreen();
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#endif
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