diff --git a/src/assets/images/room_bridge.png b/src/assets/images/room_bridge.png new file mode 100644 index 0000000..8076249 Binary files /dev/null and b/src/assets/images/room_bridge.png differ diff --git a/src/assets/images/room_engine.png b/src/assets/images/room_engine.png new file mode 100644 index 0000000..ec8312e Binary files /dev/null and b/src/assets/images/room_engine.png differ diff --git a/src/assets/images/room_hydro.png b/src/assets/images/room_hydro.png new file mode 100644 index 0000000..0b42af0 Binary files /dev/null and b/src/assets/images/room_hydro.png differ diff --git a/src/index.html b/src/index.html index 6515e21..af8861c 100644 --- a/src/index.html +++ b/src/index.html @@ -1 +1 @@ -

murĂ­

a js13kgame by Aaron Fischer (2017)

loading game ...

+link rel="stylesheet" href="assets/styles.css">

murĂ­

a js13kgame by Aaron Fischer (2017)

loading game ...

diff --git a/src/index_dev.html b/src/index_dev.html index 2d1719a..41569ce 100644 --- a/src/index_dev.html +++ b/src/index_dev.html @@ -15,5 +15,8 @@ - - + + + + + diff --git a/src/muri.js b/src/muri.js index f9df05f..156617d 100644 --- a/src/muri.js +++ b/src/muri.js @@ -68,6 +68,9 @@ var muri = (function() { kontra.assets.load( 'room_stasis_dark.png', 'room_stasis.png', + 'room_engine.png', + 'room_bridge.png', + 'room_hydro.png', 'stasis_doorSheet.png', 'stasis_lightSwitch.png', 'room_lift.png', diff --git a/src/room_bridge.js b/src/room_bridge.js new file mode 100644 index 0000000..64fc4e6 --- /dev/null +++ b/src/room_bridge.js @@ -0,0 +1,20 @@ +(function() { + 'use strict'; + + var bridge = {}; + + var roomState = { + }; + + bridge.init = function() { + }; + + bridge.update = function() { + }; + + bridge.render = function() { + }; + + bridge.name = 'bridge'; + muri.rooms.push(bridge); +}()); diff --git a/src/room_engine.js b/src/room_engine.js new file mode 100644 index 0000000..c100471 --- /dev/null +++ b/src/room_engine.js @@ -0,0 +1,20 @@ +(function() { + 'use strict'; + + var engine = {}; + + var roomState = { + }; + + engine.init = function() { + }; + + engine.update = function() { + }; + + engine.render = function() { + }; + + engine.name = 'engine'; + muri.rooms.push(engine); +}()); diff --git a/src/room_hydro.js b/src/room_hydro.js new file mode 100644 index 0000000..a3b3ccd --- /dev/null +++ b/src/room_hydro.js @@ -0,0 +1,20 @@ +(function() { + 'use strict'; + + var hydro = {}; + + var roomState = { + }; + + hydro.init = function() { + }; + + hydro.update = function() { + }; + + hydro.render = function() { + }; + + hydro.name = 'hydro'; + muri.rooms.push(hydro); +}()); diff --git a/src/lift.js b/src/room_lift.js similarity index 100% rename from src/lift.js rename to src/room_lift.js diff --git a/src/stasis.js b/src/room_stasis.js similarity index 100% rename from src/stasis.js rename to src/room_stasis.js