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1b30d11112
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3 changed files with 60 additions and 26 deletions
25
src/assets/styles.css
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25
src/assets/styles.css
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body {
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background-color: black;
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margin-top: 50px;
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text-align: center;
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color: #a44;
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}
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h1 {
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font-size: 4em;
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font-family: "Lucida Sans Unicode", "Lucida Grande", sans-serif;
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margin: 0;
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}
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a {
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color: white;
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}
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p {
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margin-bottom: 20px;
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}
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canvas {
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background-color: white;
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margin: auto;
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display: block;
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border: 1px solid #a44;
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}
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@ -1,3 +1,9 @@
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<script src=vendor/kontra.js></script>
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<script src=main.js></script>
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<canvas width="500" height="300" id="game"></canvas>
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<link rel="stylesheet" href="assets/styles.css"></link>
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<h1>JS13KGames 2017</h1>
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<p>by <a href="https://aaron-fischer.net/">Aaron Fischer</a></p>
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<canvas width="600" height="480" id="js13k-2017"></canvas>
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<script src="vendor/kontra.js"></script>
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<script src="main.js"></script>
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27
src/main.js
27
src/main.js
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(function() {
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kontra.init('js13k-2017');
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//kontra.canvas.width = document.body.scrollWidth;
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//kontra.canvas.height = document.body.scrollHeight;
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var sprite = kontra.sprite({
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x: 100, // starting x,y position of the sprite
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x: 100,
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y: 80,
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color: 'red', // fill color of the sprite rectangle
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width: 20, // width and height of the sprite rectangle
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height: 40,
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dx: 2 // move the sprite 2px to the right every frame
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color: '#bb4444',
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width: 50,
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height: 50,
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dx: 1
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});
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var loop = kontra.gameLoop({ // create the main game loop
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update: function() { // update the game state
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var loop = kontra.gameLoop({
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update: function() {
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sprite.update();
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// wrap the sprites position when it reaches
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// the edge of the screen
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if (sprite.x > kontra.canvas.width) {
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sprite.x = -sprite.width;
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}
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},
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render: function() { // render the game state
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render: function() {
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sprite.render();
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}
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});
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kontra.init(getElementById('game'));
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loop.start(); // start the game
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loop.start();
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})();
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