(function() { 'use strict'; var bridge = {}; var background, door = null; var roomState = { }; bridge.init = function() { background = muri.bg('bridge'); door = muri.door('bridge', [83, 4]); }; bridge.onEnter = function() { door.sprite.playAnimation('close'); }; bridge.update = function() { }; bridge.render = function() { background.render(); }; bridge.name = 'bridge'; muri.rooms.push(bridge); }());