(function() { 'use strict'; var hydro = {}; var background, door = null; var roomState = { }; hydro.init = function() { background = muri.bg('hydro'); door = muri.door('hydro', [38, 9]); }; hydro.onEnter = function() { door.sprite.playAnimation('close'); }; hydro.update = function() { }; hydro.render = function() { background.render(); }; hydro.name = 'hydro'; muri.rooms.push(hydro); }());