#ifndef _CONFIG_H #define _CONFIG_H #define WINDOW_WIDTH 800 #define WINDOW_HEIGHT 800 #define CUBE_SIZE 30 #define MOVE_SPEED 7 #define ZOOM_LEVEL 25 // LEDCube constants #define NOT_CONNECTED_ERROR -1 #define DEVICE_NOT_FOUND_ERROR -2 #define SUCCESSFULLY_CONNECTED 1 // Poor Man's enums #define TOP_ORIENTATION 0x01 #define SIDE_ORIENTATION 0x02 #define RENDER_MODE 0x01 #define PICKING_MODE 0x02 // Materials extern gfloat ledOnMaterial[]; extern gfloat ledOffMaterial[]; extern gfloat wireMaterial[]; extern gfloat innerWireMaterial[]; extern gfloat backgroundColor[]; // Movement extern gfloat lookX, lookZ; extern gfloat eyePos, eyeAngle; extern gint ledOrientation; // Objects extern GLUquadricObj *quadric; extern GdkGLConfig *glConfig; extern GdkGLWindow *glWindow; extern GdkGLContext *glContext; extern GtkWidget *drawingArea; extern GladeXML *xml; // Dimensions, positions extern gfloat light0Pos[]; // LED data extern gint animation[32][28]; extern gint currentFrame; extern gint animationLength; // Connection extern gboolean isCubeConnected; #endif