#include #include #include #include #include #include #include "config.h" #include "display.h" #include "input.h" #include "event_callbacks.c" // Materials gfloat ledOnMaterial[] = {0.0, 0.0, 1.0, 0.4}; gfloat ledOffMaterial[] = {0.1, 0.1, 0.1, 0.0}; gfloat wireMaterial[] = {0.7, 0.7, 0.7, 1.0}; gfloat innerWireMaterial[] = {0.3, 0.3, 0.3, 0.3}; // Colors gfloat backgroundColor[] = {0.3, 0.3, 0.3, 0.4}; // Positions gfloat light0Pos[] = {70, 70, 70, 0.0}; gfloat lookX = 0.0, lookZ = 0.0; gfloat eyePos = 0.0, eyeAngle = 45.0; gint ledOrientation = TOP_ORIENTATION; // Objects GLUquadricObj *quadric; GdkGLConfig *glConfig; GdkGLContext *glContext; GtkWidget *window, *drawingArea; GladeXML *xml; // LED data gint currentFrame[27] = {0}; // Hardware gboolean isCubeConnected = FALSE; void connectToLEDCube(void) { char message[255]; int ret = 0; int attempts = 0; GtkLabel *statusLine = GTK_LABEL(glade_xml_get_widget(xml, "connection_label")); // We wait till the User connects the cube while (ret == 0 || ret != SUCCESSFULLY_CONNECTED) { attempts++; sprintf(message, "Try to detect the LED-Cube ... %d", attempts); gtk_label_set_text(statusLine, message); ret = lc_init(); if (ret == SUCCESSFULLY_CONNECTED) { displayCurrentFrame(); break; } sleep(2); } isCubeConnected = TRUE; gtk_label_set_text(statusLine, "LED-Cube successfully connected!"); //TODO: Start the watchdog } gint main(gint argc, gchar *argv[]) { GThread *connectThread; gtk_init(&argc, &argv); gdk_gl_init(&argc, &argv); glutInit(&argc, argv); quadric = gluNewQuadric(); gluQuadricNormals(quadric, GLU_SMOOTH); gluQuadricDrawStyle(quadric, GLU_FILL); glShadeModel(GL_SMOOTH); glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); glLightfv(GL_LIGHT0, GL_POSITION, light0Pos); glLightfv(GL_LIGHT0, GL_AMBIENT, backgroundColor); glMatrixMode(GL_MODELVIEW); currentFrame[13] = 1; // Initial sequence moveCameraPosition(21); // Configure the OpenGL widget glConfig = gdk_gl_config_new_by_mode(GDK_GL_MODE_RGB | GDK_GL_MODE_DEPTH | GDK_GL_MODE_DOUBLE); if (glConfig == NULL) { g_warning("Double buffer not available, trying single buffer."); glConfig = gdk_gl_config_new_by_mode(GDK_GL_MODE_RGB | GDK_GL_MODE_DEPTH); if (glConfig == NULL) { g_error("Sorry, can't configure the OpenGL window. Giving up."); exit(1); } } xml = glade_xml_new("main_gui.glade", NULL, NULL); window = glade_xml_get_widget(xml, "main_window"); gtk_container_set_reallocate_redraws(GTK_CONTAINER(window), TRUE); drawingArea = glade_xml_get_widget(xml, "drawing_area"); gtk_widget_set_gl_capability(drawingArea, glConfig, NULL, TRUE, GDK_GL_RGBA_TYPE); glade_xml_signal_autoconnect(xml); if (g_thread_supported()) { g_thread_init(NULL); gdk_threads_init(); } else { g_error("Threads not supported, we die."); exit(1); } // Start the polling thread to try to connect to the LED-Cube. GError *error; g_thread_init(NULL); connectThread = g_thread_create((GThreadFunc)connectToLEDCube, NULL, TRUE, &error); if (connectThread == NULL) { g_error("Can't create the thread, we stop here."); exit(1); } gtk_widget_show(window); gtk_main(); lc_close(); return 0; }