add missing fields
This commit is contained in:
parent
814e270eef
commit
429ffe7c75
2 changed files with 53 additions and 4 deletions
|
@ -66,6 +66,15 @@ class HenchmenGroup extends Unit {
|
|||
@JsonKey(defaultValue: false)
|
||||
bool large;
|
||||
|
||||
@JsonKey(defaultValue: false)
|
||||
bool slowWitted;
|
||||
|
||||
@JsonKey(defaultValue: false)
|
||||
bool mount;
|
||||
|
||||
@JsonKey(name: 'attackanimal', defaultValue: false)
|
||||
bool attackAnimal;
|
||||
|
||||
@JsonKey(
|
||||
fromJson: Unit._statsFromJson, toJson: Unit._statsToJson, required: true)
|
||||
final Stats stats;
|
||||
|
@ -76,8 +85,11 @@ class HenchmenGroup extends Unit {
|
|||
@JsonKey(fromJson: Unit._splitListFromJson, toJson: Unit._joinListToJson)
|
||||
final List<String> armour;
|
||||
|
||||
HenchmenGroup(
|
||||
this.header, this.stats, this.weapons, this.armour, this.large) {
|
||||
@JsonKey(fromJson: Unit._splitListFromJson, toJson: Unit._joinListToJson)
|
||||
final List<String> rules;
|
||||
|
||||
HenchmenGroup(this.header, this.stats, this.weapons, this.armour, this.rules,
|
||||
this.large, this.slowWitted, this.mount, this.attackAnimal) {
|
||||
this.name = this.header['name'];
|
||||
this.type = this.header['type'];
|
||||
this.number = int.tryParse(this.header['number']) ?? 1;
|
||||
|
@ -146,16 +158,35 @@ class Hero extends Unit {
|
|||
@JsonKey(fromJson: Unit._splitListFromJson, toJson: Unit._joinListToJson)
|
||||
final List<String> rules;
|
||||
|
||||
@JsonKey(fromJson: Unit._splitListFromJson, toJson: Unit._joinListToJson)
|
||||
final List<String> injuries;
|
||||
|
||||
@JsonKey(defaultValue: 0)
|
||||
final int warbandaddition;
|
||||
@JsonKey(defaultValue: false)
|
||||
bool large;
|
||||
@JsonKey(defaultValue: false)
|
||||
bool slowWitted;
|
||||
|
||||
@JsonKey(defaultValue: false, name: 'hiredsword')
|
||||
final bool hiredSword;
|
||||
|
||||
Hero(this.stats, this.skilllists, this.weapons, this.armour, this.rules,
|
||||
this.warbandaddition, this.large, this.header, this.hiredSword) {
|
||||
@JsonKey(defaultValue: false, name: 'dramatispersonae')
|
||||
final bool dramatisPersonae;
|
||||
|
||||
Hero(
|
||||
this.stats,
|
||||
this.skilllists,
|
||||
this.weapons,
|
||||
this.armour,
|
||||
this.rules,
|
||||
this.injuries,
|
||||
this.warbandaddition,
|
||||
this.large,
|
||||
this.header,
|
||||
this.hiredSword,
|
||||
this.dramatisPersonae,
|
||||
this.slowWitted) {
|
||||
this.name = this.header['name'];
|
||||
this.type = this.header['type'];
|
||||
this.experience = int.tryParse(this.header['experience']) ?? 0;
|
||||
|
@ -334,6 +365,10 @@ class WarbandRoster {
|
|||
|
||||
if (henchmenGroup.large) {
|
||||
rating += 15 * henchmenGroup.number;
|
||||
} else {
|
||||
if (henchmenGroup.mount || henchmenGroup.attackAnimal) {
|
||||
rating += 5 * henchmenGroup.number;
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
|
|
|
@ -13,7 +13,11 @@ HenchmenGroup _$HenchmenGroupFromJson(Map json) {
|
|||
Unit._statsFromJson(json['stats'] as String),
|
||||
Unit._splitListFromJson(json['weapons'] as String),
|
||||
Unit._splitListFromJson(json['armour'] as String),
|
||||
Unit._splitListFromJson(json['rules'] as String),
|
||||
json['large'] as bool ?? false,
|
||||
json['slowWitted'] as bool ?? false,
|
||||
json['mount'] as bool ?? false,
|
||||
json['attackanimal'] as bool ?? false,
|
||||
);
|
||||
}
|
||||
|
||||
|
@ -21,9 +25,13 @@ Map<String, dynamic> _$HenchmenGroupToJson(HenchmenGroup instance) =>
|
|||
<String, dynamic>{
|
||||
'group': HenchmenGroup._henchmengroupHeaderToJson(instance.header),
|
||||
'large': instance.large,
|
||||
'slowWitted': instance.slowWitted,
|
||||
'mount': instance.mount,
|
||||
'attackanimal': instance.attackAnimal,
|
||||
'stats': Unit._statsToJson(instance.stats),
|
||||
'weapons': Unit._joinListToJson(instance.weapons),
|
||||
'armour': Unit._joinListToJson(instance.armour),
|
||||
'rules': Unit._joinListToJson(instance.rules),
|
||||
};
|
||||
|
||||
Hero _$HeroFromJson(Map json) {
|
||||
|
@ -34,10 +42,13 @@ Hero _$HeroFromJson(Map json) {
|
|||
Unit._splitListFromJson(json['weapons'] as String),
|
||||
Unit._splitListFromJson(json['armour'] as String),
|
||||
Unit._splitListFromJson(json['rules'] as String),
|
||||
Unit._splitListFromJson(json['injuries'] as String),
|
||||
json['warbandaddition'] as int ?? 0,
|
||||
json['large'] as bool ?? false,
|
||||
Hero._heroHeaderFromJson(json['hero'] as String),
|
||||
json['hiredsword'] as bool ?? false,
|
||||
json['dramatispersonae'] as bool ?? false,
|
||||
json['slowWitted'] as bool ?? false,
|
||||
);
|
||||
}
|
||||
|
||||
|
@ -48,9 +59,12 @@ Map<String, dynamic> _$HeroToJson(Hero instance) => <String, dynamic>{
|
|||
'weapons': Unit._joinListToJson(instance.weapons),
|
||||
'armour': Unit._joinListToJson(instance.armour),
|
||||
'rules': Unit._joinListToJson(instance.rules),
|
||||
'injuries': Unit._joinListToJson(instance.injuries),
|
||||
'warbandaddition': instance.warbandaddition,
|
||||
'large': instance.large,
|
||||
'slowWitted': instance.slowWitted,
|
||||
'hiredsword': instance.hiredSword,
|
||||
'dramatispersonae': instance.dramatisPersonae,
|
||||
};
|
||||
|
||||
WarbandRoster _$WarbandRosterFromJson(Map json) {
|
||||
|
|
Loading…
Reference in a new issue