import 'dart:collection'; import 'package:json_annotation/json_annotation.dart'; import 'package:yaml/yaml.dart'; part 'Warband.g.dart'; // flutter packages pub run build_runner build --delete-conflicting-outputs @JsonSerializable(nullable: true, anyMap: true, createToJson: false) class Hero { @JsonKey(name: 'hero') final String name; @JsonKey(fromJson: _statsFromJson) final HeroStats stats; final String skilllists; final String weapons; final String amour; final String rules; final int warbandaddition; Hero(this.stats, this.skilllists, this.weapons, this.amour, this.rules, this.warbandaddition, this.name); factory Hero.fromJson(yaml) => _$HeroFromJson(yaml); static HeroStats _statsFromJson(String stats) { RegExp re = new RegExp(r"\s*M([0-9]+[dD]*[6]*)\s*,\s*WS([0-9]+)\s*,\s*BS([0-9]+)\s*,\s*S([0-9]+)\s*,\s*T([0-9]+)\s*,\s*W([0-9]+)\s*,\s*I([0-9]+)\s*,\s*A([0-9]+)\s*,\s*Ld([0-9]+)\s*,\s*Sv([0-9\-]+)\s*"); var matches = re.allMatches(stats).toList().first; return HeroStats( int.tryParse(matches.group(1)) ?? 0, int.tryParse(matches.group(2)) ?? 0, int.tryParse(matches.group(3)) ?? 0, int.tryParse(matches.group(4)) ?? 0, int.tryParse(matches.group(5)) ?? 0, int.tryParse(matches.group(6)) ?? 0, int.tryParse(matches.group(7)) ?? 0, int.tryParse(matches.group(8)) ?? 0, int.tryParse(matches.group(9)) ?? 0, int.tryParse(matches.group(10)) ?? 0 ); } } class HeroStats { final int movement; final int weaponSkill; final int ballisticSkill; final int strength; final int toughtness; final int wounds; final int initiative; final int attacks; final int leadership; final int save; HeroStats(this.movement, this.weaponSkill, this.ballisticSkill, this.strength, this.toughtness, this.wounds, this.initiative, this.attacks, this.leadership, this.save); } @JsonSerializable(nullable: true, anyMap: true, createToJson: false) class Warband { @JsonKey(name: 'warband', fromJson: _warbandNameAndRace) final HashMap nameAndRace; @JsonKey(ignore: true) String name; @JsonKey(ignore: true) String race; @JsonKey(name: 'campaign') final int campaignPoints; final String objective; final String alignment; final String achievments; final int gc; final int shards; final String equipment; final List heros; Warband(this.nameAndRace, this.campaignPoints, this.objective, this.alignment, this.gc, this.shards, this.equipment, this.achievments, this.heros) { this.race = this.nameAndRace['name']; this.name = this.nameAndRace['race']; } static HashMap _warbandNameAndRace(String nameAndRace) { HashMap nr = new HashMap(); RegExp re = new RegExp(r"(.*) \((.*)\)"); var matches = re.allMatches(nameAndRace); nr['name'] = matches.toList().first.group(1).toString(); nr['race'] = matches.toList().first.group(2).toString(); return nr; } factory Warband.fromJson(yaml) => _$WarbandFromJson(yaml); }