42 lines
1.1 KiB
Markdown
42 lines
1.1 KiB
Markdown
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# Heldrake Regeln
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205pt
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type: Daemon Engine
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movement: 30"
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ws: 3+
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bs: 4+
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s: 7
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t: 7
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w: 12
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a: 3
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ld: 8
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sv: 3+
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inv: 5+ (Daemonic)
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wargear:
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- Baleflamer:
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type: Assault D6
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range: 18"
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s: 6
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ap: -2
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dmg: 2
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special: Automatically hits targets
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- Heldrake Claws:
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type: Melee
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s: User (7)
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ap: -2
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dmg: 2
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special: Each time this model fights, it makes an additional attack with this weapon.
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special rules:
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- Daemonic: 5+ Invulnerable Save
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- Hard to Hit: -1 to hit rolls targeting this model in the shooting phase
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- Airborne: Can only be attacked by units with the FLY keyword
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- Fly: Can move over units and terrain
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- Infernal Engine: At the start of each of your turns, roll a D6. On a 6, this model regains 1 lost wound.
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- Flame Torrent: When targeting units within half-range (9") with the Baleflamer, add +1 to the Strength characteristic of the weapon.
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- Talons of Terror: If this model charges, is charged, or performs a Heroic Intervention, it adds +1 to its attack characteristic for that turn.
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keywords: Daemon, Vehicle, Chaos, Heldrake, FLY
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