274 lines
14 KiB
C
274 lines
14 KiB
C
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/**
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*
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* InfluxDBClient.h: InfluxDB Client for Arduino
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*
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* MIT License
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*
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* Copyright (c) 2020 InfluxData
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef _INFLUXDB_CLIENT_H_
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#define _INFLUXDB_CLIENT_H_
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#include <Arduino.h>
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#include "HTTPService.h"
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#include "Point.h"
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#include "WritePrecision.h"
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#include "query/FluxParser.h"
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#include "query/Params.h"
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#include "util/helpers.h"
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#include "Options.h"
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#include "BucketsClient.h"
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#include "Version.h"
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#ifdef USING_AXTLS
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#error AxTLS does not work
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#endif
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class Test;
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/**
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* InfluxDBClient handles connection and basic operations for an InfluxDB server.
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* It provides write API with ability to write data in batches and retrying failed writes.
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* Automaticaly retries failed writes during next write, if server is overloaded.
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*/
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class InfluxDBClient {
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friend class Test;
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public:
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// Creates InfluxDBClient unconfigured instance.
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// Call to setConnectionParams is required to set up client
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InfluxDBClient();
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// Creates InfluxDBClient instance for unsecured connection to InfluxDB 1
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// serverUrl - url of the InfluxDB 1 server (e.g. http://localhost:8086)
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// db - database name where to store or read data
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InfluxDBClient(const String &serverUrl, const String &db);
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// Creates InfluxDBClient instance for unsecured connection
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// serverUrl - url of the InfluxDB 2 server (e.g. http://localhost:8086)
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// org - name of the organization, which bucket belongs to
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// bucket - name of the bucket to write data into
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// authToken - InfluxDB 2 authorization token
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InfluxDBClient(const String &serverUrl, const String &org, const String &bucket, const String &authToken);
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// Creates InfluxDBClient instance for secured connection
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// serverUrl - url of the InfluxDB 2 server (e.g. https://localhost:8086)
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// org - name of the organization, which bucket belongs to
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// bucket - name of the bucket to write data into
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// authToken - InfluxDB 2 authorization token
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// certInfo - InfluxDB 2 server trusted certificate (or CA certificate) or certificate SHA1 fingerprint. Should be stored in PROGMEM.
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InfluxDBClient(const String &serverUrl, const String &org, const String &bucket, const String &authToken, const char *certInfo);
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// Clears instance.
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~InfluxDBClient();
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// Allows insecure connection by skiping server certificate validation.
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// setInsecure must be called before calling any method initiating a connection to server.
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void setInsecure(bool value = true);
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// Sets custom write options.
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// Must be called before calling any method initiating a connection to server.
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// precision - timestamp precision of written data
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// batchSize - number of points that will be written to the databases at once. Default 1 - writes immediately
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// bufferSize - maximum size of Points buffer. Buffer contains new data that will be written to the database
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// and also data that failed to be written due to network failure or server overloading
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// flushInterval - maximum number of seconds data will be held in buffer before are written to the db.
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// Data are written either when number of points in buffer reaches batchSize or time of
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// preserveConnection - true if HTTP connection should be kept open. Usable for frequent writes.
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// Returns true if setting was successful. Otherwise check getLastErrorMessage() for an error.
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bool setWriteOptions(WritePrecision precision, uint16_t batchSize = 1, uint16_t bufferSize = 5, uint16_t flushInterval = 60, bool preserveConnection = true) __attribute__ ((deprecated("Use setWriteOptions(const WriteOptions &writeOptions)")));
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// Sets custom write options. See WriteOptions doc for more info.
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// Must be called before calling any method initiating a connection to server.
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// Returns true if setting was successful. Otherwise check getLastErrorMessage() for an error.
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// Example:
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// client.setWriteOptions(WriteOptions().batchSize(10).bufferSize(50)).
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bool setWriteOptions(const WriteOptions &writeOptions);
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// Sets custom HTTP options. See HTTPOptions doc for more info.
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// Must be called before calling any method initiating a connection to server.
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// Returns true if setting was successful. Otherwise check getLastErrorMessage() for an error.
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// Example:
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// client.setHTTPOptions(HTTPOptions().httpReadTimeout(20000)).
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bool setHTTPOptions(const HTTPOptions &httpOptions);
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// Sets connection parameters for InfluxDB 2
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// Must be called before calling any method initiating a connection to server.
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// serverUrl - url of the InfluxDB 2 server (e.g. https//localhost:8086)
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// org - name of the organization, which bucket belongs to
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// bucket - name of the bucket to write data into
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// authToken - InfluxDB 2 authorization token
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// serverCert - Optional. InfluxDB 2 server trusted certificate (or CA certificate) or certificate SHA1 fingerprint. Should be stored in PROGMEM. Only in case of https connection.
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void setConnectionParams(const String &serverUrl, const String &org, const String &bucket, const String &authToken, const char *certInfo = nullptr);
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// Sets parameters for connection to InfluxDB 1
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// Must be called before calling any method initiating a connection to server.
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// serverUrl - url of the InfluxDB server (e.g. http://localhost:8086)
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// db - database name where to store or read data
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// user - Optional. User name, in case of server requires authetication
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// password - Optional. User password, in case of server requires authetication
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// certInfo - Optional. InfluxDB server trusted certificate (or CA certificate) or certificate SHA1 fingerprint. Should be stored in PROGMEM. Only in case of https connection.
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void setConnectionParamsV1(const String &serverUrl, const String &db, const String &user = (const char *)nullptr, const String &password = (const char *)nullptr, const char *certInfo = nullptr);
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// Creates line protocol string from point data and optional default tags set in WriteOptions.
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String pointToLineProtocol(const Point& point);
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// Validates connection parameters by conecting to server
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// Returns true if successful, false in case of any error
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bool validateConnection();
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// Writes record in InfluxDB line protocol format to write buffer.
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// Returns true if successful, false in case of any error
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bool writeRecord(const String &record);
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bool writeRecord(const char *record);
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// Writes record represented by Point to buffer
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// Returns true if successful, false in case of any error
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bool writePoint(Point& point);
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// Sends Flux query and returns FluxQueryResult object for subsequently reading flux query response.
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// Use FluxQueryResult::next() method to iterate over lines of the query result.
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// Always call of FluxQueryResult::close() when reading is finished. Check FluxQueryResult doc for more info.
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FluxQueryResult query(const String &fluxQuery);
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// Sends Flux query with params and returns FluxQueryResult object for subsequently reading flux query response.
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// Use FluxQueryResult::next() method to iterate over lines of the query result.
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// Always call of FluxQueryResult::close() when reading is finished. Check FluxQueryResult doc for more info.
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FluxQueryResult query(const String &fluxQuery, QueryParams params);
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// Forces writing of all points in buffer, even the batch is not full.
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// Returns true if successful, false in case of any error
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bool flushBuffer();
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// Returns true if points buffer is full. Usefull when server is overloaded and we may want increase period of write points or decrease number of points
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bool isBufferFull() const { return _bufferCeiling == _writeBufferSize; };
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// Returns true if buffer is empty. Usefull when going to sleep and check if there is sth in write buffer (it can happens when batch size if bigger than 1). Call flushBuffer() then.
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bool isBufferEmpty() const { return _bufferCeiling == 0 && !_writeBuffer[0]; };
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// Checks points buffer status and flushes if number of points reached batch size or flush interval runs out.
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// Returns true if successful, false in case of any error
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bool checkBuffer();
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// Wipes out buffered points
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void resetBuffer();
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// Returns HTTP status of last request to server. Usefull for advanced handling of failures.
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int getLastStatusCode() const { return _service?_service->getLastStatusCode():0; }
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// Returns last response when operation failed
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String getLastErrorMessage() const { return _connInfo.lastError; }
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// Returns server url
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String getServerUrl() const { return _connInfo.serverUrl; }
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// Check if it is possible to send write/query request to server.
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// Returns true if write or query can be send, or false, if server is overloaded and retry strategy is applied.
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// Use getRemainingRetryTime() to get wait time in such case.
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bool canSendRequest() { return getRemainingRetryTime() == 0; }
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// Returns remaining wait time in seconds when retry strategy is applied.
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uint32_t getRemainingRetryTime();
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// Returns sub-client for managing buckets
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BucketsClient getBucketsClient();
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// Enables/disables streaming write. This allows sending large batches without allocating buffer.
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// It is about 50% slower than writing by allocated buffer (default);
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void setStreamWrite(bool enable = true);
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// Returns true if HTTP connection is kept open (connection reuse must be set to true)
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bool isConnected() const { return _service && _service->isConnected(); }
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protected:
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// Checks params and sets up security, if needed.
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// Returns true in case of success, otherwise false
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bool init();
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// Cleans instances
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void clean();
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protected:
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class Batch {
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friend class Test;
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private:
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uint16_t _size = 0;
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public:
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uint16_t pointer = 0;
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char **buffer = nullptr;
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uint8_t retryCount = 0;
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Batch(uint16_t size);
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~Batch();
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bool append(const char *line);
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char *createData();
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void clear();
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bool isFull() const {
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return pointer == _size;
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}
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bool isEmpty() const {
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return pointer == 0 && !buffer[0];
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}
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};
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class BatchStreamer : public Stream {
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private:
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Batch *_batch;
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int _length;
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int _read;
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uint16_t _pointer; //points to the item in batch
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uint16_t _linePointer; //pointes to char in line of batch
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public:
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BatchStreamer(Batch *batch) ;
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virtual ~BatchStreamer() {};
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// Stream overrides
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virtual int available() override;
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virtual int availableForWrite() override;
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virtual int read() override;
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#if defined(ESP8266)
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virtual int read(uint8_t* buffer, size_t len) override;
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#endif
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virtual size_t readBytes(char* buffer, size_t len) override;
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virtual void flush() override {};
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virtual int peek() override;
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virtual size_t write(uint8_t data) override;
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};
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ConnectionInfo _connInfo;
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// Cached full write url
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String _writeUrl;
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// Cached full query url
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String _queryUrl;
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// Points buffer
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Batch **_writeBuffer = nullptr;
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// Batch buffer size
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uint8_t _writeBufferSize;
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// Write options
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WriteOptions _writeOptions;
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// Store retry timeout suggested by server or computed
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int _retryTime = 0;
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// HTTP operations object
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HTTPService *_service = nullptr;
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// Index to buffer where to store new batch
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uint8_t _bufferPointer = 0;
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// Actual count of batches in buffer
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uint8_t _bufferCeiling = 0;
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// Index of bath start for next write
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uint8_t _batchPointer = 0;
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// Last time in sec buffer has been successfully flushed
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uint32_t _lastFlushed;
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// Bucket sub-client
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BucketsClient _buckets;
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// Write using buffer or stream
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bool _streamWrite = false;
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protected:
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// Sends POST request with data in body
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int postData(const char *data);
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int postData(Batch *batch);
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// Sets cached InfluxDB server API URLs
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bool setUrls();
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// Ensures buffer has required size
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void reserveBuffer(int size);
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// Drops current batch and advances batch pointer
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void dropCurrentBatch();
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// Writes all points in buffer, with respect to the batch size, and in case of success clears the buffer.
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// flashOnlyFull - whether to flush only full batches
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// Returns true if successful, false in case of any error
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bool flushBufferInternal(bool flashOnlyFull);
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// Checks precision of point and mofifies if needed
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void checkPrecisions(Point & point);
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// helper which adds zeroes to timestamo of point to increase precision
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static void addZerosToTimestamp(Point &point, int zeroes);
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};
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#endif //_INFLUXDB_CLIENT_H_
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