Start with the amount indicator
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1 changed files with 6 additions and 3 deletions
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@ -22,8 +22,7 @@ class Tile extends BaseEntity
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name = app.layerIndexToName(@currentLayer)
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app.game.resources[name] += 1
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else
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@currentLayer += 1
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@currentLayer += 1
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moveIn: ->
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@isActive = true
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@ -42,7 +41,11 @@ class Tile extends BaseEntity
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# app.layer.drawImage app.images.selected, x*8, y*8
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if @isActive
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app.layer.drawImage app.images.active, x*8, y*8
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# Draw the status indicator.
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for i in [0..5]
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color = "#0a0"
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color = "#0f0" if i == 5
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app.layer.setPixel(color, x*8+1+i, y*8+6)
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# Draw the status indicator.
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