Yay, variations

This commit is contained in:
Ruben Müller 2014-12-06 14:29:56 +01:00
parent a44117d1dd
commit f82dda6aa1
1 changed files with 4 additions and 4 deletions

View File

@ -5,10 +5,10 @@ class Tilelayer extends BaseEntity
render: (layer, x, y) ->
switch @type
when "stardust" then color = [0, 0, 8, 8]
when "bedrock" then color = [0, 0, 8, 8]
when "lubinit" then color = [0, 0, 8, 8]
when "oxodum" then color = [0, 0, 8, 8]
when "notch" then color = [0, 0, 8, 8]
when "bedrock" then color = [0, 8, 8, 16]
when "lubinit" then color = [0, 16, 8, 24]
when "oxodum" then color = [0, 24, 8, 32]
when "notch" then color = [0, 32, 8, 40]
#layer.fillStyle color
# .fillRect x*8, y*8, 8, 8