ld31-space-diggers/node_modules/gulp-uglify/README.md
Ruben Müller 760c1838ed Add game
2014-12-07 20:57:49 +01:00

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# gulp-uglify [![Build Status](http://img.shields.io/travis/terinjokes/gulp-uglify.svg?style=flat)](https://travis-ci.org/terinjokes/gulp-uglify) [![](http://img.shields.io/npm/dm/gulp-uglify.svg?style=flat)](https://www.npmjs.org/package/gulp-uglify) [![](http://img.shields.io/npm/v/gulp-uglify.svg?style=flat)](https://www.npmjs.org/package/gulp-uglify) [![](http://img.shields.io/codeclimate/github/terinjokes/gulp-uglify.svg?style=flat)](https://codeclimate.com/github/terinjokes/gulp-uglify) [![](http://img.shields.io/codeclimate/coverage/github/terinjokes/gulp-uglify.svg?style=flat)](https://codeclimate.com/github/terinjokes/gulp-uglify)
> Minify JavaScript with UglifyJS2.
## Installation
Install package with NPM and add it to your development dependencies:
`npm install --save-dev gulp-uglify`
## Usage
```javascript
var uglify = require('gulp-uglify');
gulp.task('compress', function() {
gulp.src('lib/*.js')
.pipe(uglify())
.pipe(gulp.dest('dist'))
});
```
## Options
- `mangle`
Pass `false` to skip mangling names.
- `output`
Pass an object if you wish to specify additional [output
options](http://lisperator.net/uglifyjs/codegen). The defaults are
optimized for best compression.
- `compress`
Pass an object to specify custom [compressor
options](http://lisperator.net/uglifyjs/compress). Pass `false` to skip
compression completely.
- `preserveComments`
A convenience option for `options.output.comments`. Defaults to preserving no
comments.
- `all`
Preserve all comments in code blocks
- `some`
Preserve comments that start with a bang (`!`) or include a Closure
Compiler directive (`@preserve`, `@license`, `@cc_on`)
- `function`
Specify your own comment preservation function. You will be passed the
current node and the current comment and are expected to return either
`true` or `false`.
You can also pass the `uglify` function any of the options [listed
here](https://github.com/mishoo/UglifyJS2#the-simple-way) to modify
UglifyJS's behavior.