updated docs
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docs/api.md
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@ -261,6 +261,7 @@ Parameters
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Example
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-------
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To create a cylinder of Iron 7 blocks in radius and 1 block high...
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cylinder(blocks.iron, 7 , 1);
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@ -272,6 +273,7 @@ A version of cylinder that hollows out the middle.
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Example
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-------
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To create a hollow cylinder of Iron 7 blocks in radius and 1 block high...
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cylinder0(blocks.iron, 7, 1);
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@ -605,6 +607,84 @@ To construct a spiral staircase 5 floors high made of oak...
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spiral_stairs('oak', 5);
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Drone.sphere() method
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=====================
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Creates a sphere.
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Parameters
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----------
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* block - The block the sphere will be made of.
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* radius - The radius of the sphere.
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Example
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-------
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To create a sphere of Iron with a radius of 10 blocks...
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sphere( blocks.iron, 10);
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![sphere example](img/sphereex1.png)
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Spheres are time-consuming to make. You *can* make large spheres (250 radius) but expect the
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server to be very busy for a couple of minutes while doing so.
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Drone.sphere0() method
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======================
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Creates an empty sphere.
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Parameters
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----------
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* block - The block the sphere will be made of.
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* radius - The radius of the sphere.
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Example
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-------
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To create a sphere of Iron with a radius of 10 blocks...
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sphere0( blocks.iron, 10);
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Spheres are time-consuming to make. You *can* make large spheres (250 radius) but expect the
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server to be very busy for a couple of minutes while doing so.
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Drone.hemisphere() method
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=========================
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Creates a hemisphere. Hemispheres can be either north or south.
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Parameters
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----------
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* block - the block the hemisphere will be made of.
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* radius - the radius of the hemisphere
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* northSouth - whether the hemisphere is 'north' or 'south'
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Example
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-------
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To create a wood 'north' hemisphere with a radius of 7 blocks...
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hemisphere(blocks.oak, 7, 'north');
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![hemisphere example](img/hemipshereex1.png)
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Drone.hemisphere0() method
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=========================
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Creates a hollow hemisphere. Hemispheres can be either north or south.
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Parameters
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----------
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* block - the block the hemisphere will be made of.
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* radius - the radius of the hemisphere
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* northSouth - whether the hemisphere is 'north' or 'south'
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Example
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-------
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To create a glass 'north' hemisphere with a radius of 20 blocks...
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hemisphere0(blocks.glass, 20, 'north');
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![hemisphere example](img/hemipshereex2.png)
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Blocks Module
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=============
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You hate having to lookup [Data Values][dv] when you use ScriptCraft's Drone() functions. So do I.
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