Trivial typo

This commit is contained in:
Robert Storlind 2015-05-06 21:50:57 +02:00
parent 3f5bbcf6c8
commit b4af7553f9

View file

@ -3,7 +3,7 @@
/************************************************************************* /*************************************************************************
## Arrows Plugin ## Arrows Plugin
The arrows mod adds fancy arrows to the game. Arrows which... The arrows mod adds fancy arrows to the game. Arrows which ...
* Launch fireworks. * Launch fireworks.
* Explode on impact. * Explode on impact.
@ -19,7 +19,7 @@ The arrows mod adds fancy arrows to the game. Arrows which...
* `/js arrows.flourish(self)` - makes a tree grow where the arrow lands. * `/js arrows.flourish(self)` - makes a tree grow where the arrow lands.
* `/js arrows.explosive(self)` - makes arrows explode. * `/js arrows.explosive(self)` - makes arrows explode.
* `/js arrows.normal(self)` sets arrow type to normal. * `/js arrows.normal(self)` sets arrow type to normal.
* `/js arrows.sign(self)` turns a targeted sign into a Arrows menu * `/js arrows.sign(self)` turns a targeted sign into an Arrows menu
All of the above functions can take an optional player object or name All of the above functions can take an optional player object or name
as a parameter. For example: `/js arrows.explosive('player23')` makes as a parameter. For example: `/js arrows.explosive('player23')` makes