Update README.md
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@ -21,7 +21,8 @@ As of Dec 27 2012, the ScriptCraft mod includes just a few built-in objects and
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* world - The minecraft world object - again - all properties are currently obfuscated.
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* world - The minecraft world object - again - all properties are currently obfuscated.
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* getMousePos() - A function which returns the current position of the cross-hairs (if a block is selected)
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* getMousePos() - A function which returns the current position of the cross-hairs (if a block is selected)
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* getPlayerPos() - A function which returns the current position of the player.
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* getPlayerPos() - A function which returns the current position of the player.
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* putBlock(x,y,z,blockId,metaData) - A function which lets you place a block anywhere
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* putBlock(x,y,z,blockId,metaData) - A function which lets you place a block anywhere (if no coordinates are given the block the player is currently looking at is replaced).
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* getBlock(x,y,z) - returns the blockId and metadata at the given location (if no coordinates are given the cross-hair location is used)
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* putSign(String[] texts, x,y,z,blockId, metaData) - A function which lets you place a sign.
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* putSign(String[] texts, x,y,z,blockId, metaData) - A function which lets you place a sign.
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The above primitives can be used to create buildings which would otherwise be time-consuming to create manually.
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The above primitives can be used to create buildings which would otherwise be time-consuming to create manually.
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@ -85,8 +86,3 @@ from the blueprint. Keep a Minecraft Block reference handy - there's one here ..
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http://www.minecraftinfo.com/idlist.htm
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http://www.minecraftinfo.com/idlist.htm
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Griefing
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========
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Don't do it.
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