walterhiggins
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2f2db3c76f
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Added new blocks. and changed Drone.extend to support single param.
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2014-05-24 10:55:27 +01:00 |
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walterhiggins
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3c7f8ae94e
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Make drone build processing more evenly distributed for multiple players
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2014-04-19 17:28:43 +01:00 |
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walterhiggins
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9d406dbb44
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Made maze code place blocks 2 high
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2014-03-14 22:23:35 +00:00 |
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Robert Storlind
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38e312c93e
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Indentation according to style guide
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2014-03-14 09:25:43 +01:00 |
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Robert Storlind
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1a1837cc7e
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Maze generation using Drone
Point at the ground. Try /js amazing(5,7)
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2014-03-10 14:10:54 +01:00 |
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walterhiggins
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96b1a54896
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Making bukkit objects easier to identify by name (bk prefix)
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2014-02-19 22:17:19 +00:00 |
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walterhiggins
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d976563adf
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Drone.garden() is now non-destructive - won't destroy existing blocks.
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2014-02-19 00:15:44 +00:00 |
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walterhiggins
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de113db48c
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Adding new hangtorch() drone function.
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2014-02-16 18:31:09 +00:00 |
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walterhiggins
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9fdfb45b6c
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Remove commented out code for inefficient battlements building.
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2014-02-16 18:30:30 +00:00 |
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walterhiggins
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7e03c6d3d7
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More efficient fort building.
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2014-02-16 18:29:36 +00:00 |
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walterhiggins
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7457cd58b8
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Changed formatting to use idiomatic style. (like glasses-mode in emacs)
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2014-01-29 19:49:15 +00:00 |
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walterhiggins
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7a7767c83c
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Added logging of errors during plugin autoload.
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2014-01-25 09:04:16 +00:00 |
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