uberpong/dev/lib/game/entities/paddle-player.js

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ig.module(
'game.entities.paddle-player'
)
.requires(
'game.entities.paddle'
)
.defines(function(){
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EntityPaddlePlayer = EntityPaddle.extend({
animSheet: new ig.AnimationSheet('media/paddle-player.png', 30, 120),
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update: function(){
if (ig.input.state('up')) {
this.vel.y = -400;
} else if (ig.input.state('down')) {
this.vel.y = 400;
} else if (ig.input.state('force-top')) {
this.pos.y = 48;
} else if (ig.input.state('force-bottom')) {
this.pos.y = 240;
} else {
this.vel.y = 0;
}
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this.parent();
}
});
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});