Updated the TODO

This commit is contained in:
Ruben Müller 2013-05-02 22:51:27 +02:00
parent 105422035f
commit cfb33d2a28

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@ -5,18 +5,23 @@ Initial release
## Code ## Code
* Display the Highscore in the game * Display the Highscore in the game
* Highscore-Script (http://www.holoville.com/blog/?p=948, http://www.scoreoid.net/)
* username: arg
* email: mail@aaron-mueller.de
* passwort: iYon4OIgSy9
* Put the Player (with name) on the highscore * Put the Player (with name) on the highscore
* Only one number for the score
## Polish ## Polish
* Increase points with game length * Increase points with game length
* Randomness for Y position if ball goes straight for too long * Randomness for Y position if ball goes straight for too long
## Nice to have ## Nice to have
* Improve the AI intelligence (more randomness) * Improve the AI intelligence (more randomness)
* "pulse" paddle on hit * "pulse" paddle on hit
* An special effect on ball hit (sprite/glor/whatever) (http://clokwork.net/2012/03/07/particle-generation-in-impactjs/) * An special effect on ball hit (sprite/glor/whatever) (http://clokwork.net/2012/03/07/particle-generation-in-impactjs/)
## Notes
* Highscore-Script (http://www.holoville.com/blog/?p=948, http://www.scoreoid.net/)
* username: arg
* email: mail@aaron-mueller.de
* passwort: iYon4OIgSy9