Add missing pices ... dummy for now
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11 changed files with 69 additions and 3 deletions
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src/assets/images/room_bridge.png
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src/assets/images/room_bridge.png
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src/assets/images/room_engine.png
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src/assets/images/room_engine.png
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src/assets/images/room_hydro.png
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src/assets/images/room_hydro.png
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@ -1 +1 @@
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<link rel="stylesheet" href="assets/styles.css"></link> <h1>murí</h1><p>a js13kgame by <a href="https://aaron-fischer.net/">Aaron Fischer</a> (2017)</p><div id="content"> <div> <canvas width="100" height="40" id="js13k-2017"></canvas> <div id="bubble"></div></div></div><p id="loading">loading game ...</p><script src="vendor/kontra.min.js"></script><script src="muri.min.js"></script>
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link rel="stylesheet" href="assets/styles.css"></link> <h1>murí</h1><p>a js13kgame by <a href="https://aaron-fischer.net/">Aaron Fischer</a> (2017)</p><div id="content"> <div> <canvas width="100" height="40" id="js13k-2017"></canvas> <div id="bubble"></div></div></div><p id="loading">loading game ...</p><script src="vendor/kontra.min.js"></script><script src="muri.min.js"></script>
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@ -15,5 +15,8 @@
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<script src="entity.js"></script>
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<script src="entity.js"></script>
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<script src="bubble.js"></script>
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<script src="bubble.js"></script>
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<script src="mouse.js"></script>
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<script src="mouse.js"></script>
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<script src="lift.js"></script>
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<script src="room_bridge.js"></script>
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<script src="stasis.js"></script>
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<script src="room_engine.js"></script>
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<script src="room_hydro.js"></script>
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<script src="room_lift.js"></script>
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<script src="room_stasis.js"></script>
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@ -68,6 +68,9 @@ var muri = (function() {
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kontra.assets.load(
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kontra.assets.load(
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'room_stasis_dark.png',
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'room_stasis_dark.png',
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'room_stasis.png',
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'room_stasis.png',
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'room_engine.png',
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'room_bridge.png',
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'room_hydro.png',
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'stasis_doorSheet.png',
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'stasis_doorSheet.png',
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'stasis_lightSwitch.png',
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'stasis_lightSwitch.png',
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'room_lift.png',
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'room_lift.png',
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src/room_bridge.js
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src/room_bridge.js
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(function() {
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'use strict';
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var bridge = {};
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var roomState = {
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};
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bridge.init = function() {
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};
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bridge.update = function() {
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};
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bridge.render = function() {
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};
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bridge.name = 'bridge';
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muri.rooms.push(bridge);
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}());
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src/room_engine.js
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src/room_engine.js
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(function() {
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'use strict';
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var engine = {};
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var roomState = {
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};
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engine.init = function() {
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};
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engine.update = function() {
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};
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engine.render = function() {
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};
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engine.name = 'engine';
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muri.rooms.push(engine);
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}());
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src/room_hydro.js
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src/room_hydro.js
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(function() {
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'use strict';
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var hydro = {};
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var roomState = {
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};
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hydro.init = function() {
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};
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hydro.update = function() {
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};
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hydro.render = function() {
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};
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hydro.name = 'hydro';
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muri.rooms.push(hydro);
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}());
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