Start with the first act
This commit is contained in:
parent
6f48b72423
commit
cc2ac3dbef
6 changed files with 62 additions and 36 deletions
|
@ -1,7 +1,13 @@
|
|||
(function() {
|
||||
var act1 = {};
|
||||
|
||||
muri.get('bubble').talk(['Hi', 'I Think, this works ...', 'This looks kinda cool. I think , I can work with that to build a nice little adventure game with some clicky things.', 'Just need to find out a way to click on things.']);
|
||||
muri.get('bubble')
|
||||
.story([
|
||||
[['Beep ...', 'Click, Click, Click ...'], [20, 15]],
|
||||
[['Urgh ... ....', 'What is wrong with me? ...'], [5, 40]]
|
||||
]).then(function() {
|
||||
console.log("asdf");
|
||||
})
|
||||
|
||||
act1.update = function() {
|
||||
};
|
||||
|
|
BIN
src/assets/images/room_stasis.gif
Normal file
BIN
src/assets/images/room_stasis.gif
Normal file
Binary file not shown.
After Width: | Height: | Size: 991 B |
BIN
src/assets/images/room_stasis_dark.gif
Normal file
BIN
src/assets/images/room_stasis_dark.gif
Normal file
Binary file not shown.
After Width: | Height: | Size: 153 B |
|
@ -2,7 +2,8 @@
|
|||
var bubble = {};
|
||||
|
||||
var isactive = false;
|
||||
var show = function(text, position, callback) {
|
||||
var show = function(text, position) {
|
||||
return new Promise(function(resolve) {
|
||||
isactive = true;
|
||||
|
||||
var dom = document.getElementById('bubble');
|
||||
|
@ -17,7 +18,7 @@
|
|||
setTimeout(function() {
|
||||
isactive = false;
|
||||
dom.style.display = 'none';
|
||||
callback.call();
|
||||
return resolve();
|
||||
}, 4000);
|
||||
return;
|
||||
}
|
||||
|
@ -25,17 +26,31 @@
|
|||
setTimeout(show, 150);
|
||||
};
|
||||
show();
|
||||
});
|
||||
};
|
||||
|
||||
bubble.talk = function(texts, position, callback) {
|
||||
bubble.talk = function(texts, position) {
|
||||
return new Promise(function(resolve) {
|
||||
if (texts.length === 0) {
|
||||
if (callback !== undefined) callback.call();
|
||||
return;
|
||||
return resolve();
|
||||
}
|
||||
var text = texts.shift();
|
||||
show(text, position || [5, 40], function() {
|
||||
show(text, position || [5, 40]).then(function() {
|
||||
bubble.talk(texts, position);
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
bubble.story = function(talkList) {
|
||||
return new Promise(function(resolve, reject) {
|
||||
if (talkList.length === 0) {
|
||||
return resolve();
|
||||
}
|
||||
var params = talkList.shift();
|
||||
bubble.talk(params[0], params[1]).then(function() {
|
||||
bubble.story(talkList);
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
bubble.name = 'bubble';
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
</div>
|
||||
</div>
|
||||
<p id="loading">loading game ...</p>
|
||||
<button id="newGame">New Game</button>
|
||||
|
||||
<script src="vendor/kontra.js"></script>
|
||||
<script src="muri.js"></script>
|
||||
|
|
16
src/muri.js
16
src/muri.js
|
@ -58,16 +58,19 @@ var muri = (function() {
|
|||
return muri.modules[i];
|
||||
};
|
||||
|
||||
muri.start = function() {
|
||||
muri.newGame = function() {
|
||||
kontra.store.set('current-room', 'stasis_dark');
|
||||
};
|
||||
|
||||
muri.setup = function() {
|
||||
kontra.assets.load(
|
||||
'player.png',
|
||||
'room_stasis_dark.png',
|
||||
'room_stasis.png'
|
||||
'room_stasis_dark.gif',
|
||||
'room_stasis.gif'
|
||||
).then(function() {
|
||||
document.getElementById('loading').style.display = 'none';
|
||||
if (kontra.store.get('current-room') === null)
|
||||
kontra.store.set('current-room', 'stasis_dark');
|
||||
|
||||
kontra.store.set('current-room', 'stasis');
|
||||
var rooms = {
|
||||
stasis_dark: bg('stasis_dark'),
|
||||
stasis: bg('stasis')
|
||||
|
@ -95,4 +98,5 @@ var muri = (function() {
|
|||
return muri;
|
||||
}());
|
||||
|
||||
window.onload = muri.start;
|
||||
document.getElementById('newGame').addEventListener('click', muri.newGame);
|
||||
window.onload = muri.setup;
|
||||
|
|
Loading…
Reference in a new issue