Merge branch 'master' of github.com:klaute/Cthn.de-MiniLEDCube
This commit is contained in:
commit
9c78a2fc64
8 changed files with 87 additions and 115 deletions
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@ -1,13 +1,13 @@
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CC=gcc
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CFLAGS=-Wall
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LINKER_FLAGS=-lglut -export-dynamic
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GTKLIBS=`pkg-config --cflags --libs gtkglext-1.0 libglade-2.0 gmodule-export-2.0`
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GTKLIBS=`pkg-config --cflags --libs gtk+-2.0 gtkglext-1.0 libglade-2.0 gmodule-export-2.0`
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SRCDIR=src
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all:
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$(CC) $(CFLAGS) $(GTKLIBS) -c $(SRCDIR)/display.c
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$(CC) $(CFLAGS) $(GTKLIBS) -c $(SRCDIR)/input.c
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$(CC) $(CFLAGS) $(GTKLIBS) -c $(SRCDIR)/event_callbacks.c
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$(CC) $(CFLAGS) $(GTKLIBS) -c $(SRCDIR)/usb.c
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$(CC) $(CFLAGS) $(GTKLIBS) -c $(SRCDIR)/main.c
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$(CC) $(CFLAGS) $(LINKER_FLAGS) $(GTKLIBS) -o ledcube-edit main.o display.o input.o
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@ -17,5 +17,5 @@ all:
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clean:
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rm -f *.o
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rm -f gui
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#rm -f ledcube-edit
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rm -f ledcube-edit
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@ -24,6 +24,7 @@ void drawLEDs(int mode) {
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glColor3ub(0, 0, ledIndex*8);
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} else {
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glMaterialfv(GL_FRONT, GL_AMBIENT, (currentFrame[ledIndex-1] == 1 ? ledOnMaterial : ledOffMaterial));
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glMaterialfv(GL_FRONT, GL_DIFFUSE, (currentFrame[ledIndex-1] == 1 ? ledOnMaterial : ledOffMaterial));
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}
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glPushMatrix();
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@ -69,6 +70,7 @@ void drawWires() {
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}
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void setScene() {
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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gluPerspective(ZOOM_LEVEL, WINDOW_WIDTH/WINDOW_HEIGHT, 1.0, 350.0);
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@ -79,26 +81,17 @@ void setScene() {
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}
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// OpenGL Display function
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void display() {
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void display(gboolean onlyForPicking) {
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glClearColor(0.0, 0.0, 0.0, 1.0);
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glShadeModel(GL_SMOOTH);
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glEnable(GL_LIGHTING);
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glEnable(GL_DEPTH_TEST);
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glEnable(GL_LIGHT0);
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glLightfv(GL_LIGHT0, GL_POSITION, light0Pos);
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glLightfv(GL_LIGHT0, GL_AMBIENT, backgroundColor);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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setScene();
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drawWires();
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drawLEDs(RENDER_MODE);
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}
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// Picking function
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void displayPickingObjects() {
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setScene();
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if (onlyForPicking == TRUE) {
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glDisable(GL_DITHER);
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glDisable(GL_LIGHTING);
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@ -106,5 +99,9 @@ void displayPickingObjects() {
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glEnable(GL_LIGHTING);
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glEnable(GL_DITHER);
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} else {
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drawLEDs(RENDER_MODE);
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drawWires();
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}
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}
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@ -4,8 +4,7 @@
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void drawLEDs(int mode);
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void drawWires();
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void display();
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void displayPickingObjects();
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void display(gboolean onlyForPicking);
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void setScene();
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@ -1,52 +1,69 @@
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#include <gtk/gtk.h>
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#include <gtk/gtkgl.h>
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#include <GL/glut.h>
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#include <gdk/gdkkeysyms.h>
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#include "config.h"
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#include "input.h"
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#include "display.h"
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void on_main_window_delete_event(GtkObject *object, gpointer userData) {
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gtk_main_quit();
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}
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gboolean on_drawing_area_configure_event(GtkWidget *widget, GdkEventConfigure *event, gpointer data) {
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GdkGLContext *glContext = gtk_widget_get_gl_context(widget);
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GdkGLDrawable *glDrawable =gtk_widget_get_gl_drawable(widget);
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if (!gdk_gl_drawable_gl_begin(glDrawable, glContext)) return FALSE;
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setScene();
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gdk_gl_drawable_gl_end(glDrawable);
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return FALSE;
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}
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gboolean on_drawing_area_expose_event(GtkWidget *widget, GdkEventExpose *event, gpointer data) {
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GdkGLContext *glContext = gtk_widget_get_gl_context(widget);
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GdkGLDrawable *glDrawable =gtk_widget_get_gl_drawable(widget);
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GdkGLDrawable *glDrawable = gtk_widget_get_gl_drawable(widget);
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if (!gdk_gl_drawable_gl_begin(glDrawable, glContext)) return FALSE;
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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display();
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display(FALSE);
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if (gdk_gl_drawable_is_double_buffered(glDrawable))
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gdk_gl_drawable_swap_buffers(glDrawable);
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else
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glFlush();
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gdk_gl_drawable_gl_end(glDrawable);
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return FALSE;
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}
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void on_drawing_area_realize(GtkWidget *widget, gpointer data) {
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void on_drawing_area_key_press_event(GtkWidget *widget, GdkEventKey *event) {
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switch (event->keyval) {
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case GDK_KEY_Left:
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moveCameraPosition(MOVE_SPEED);
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break;
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case GDK_KEY_Right:
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moveCameraPosition(MOVE_SPEED*-1);
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break;
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case GDK_KEY_Up:
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moveCameraAngle(MOVE_SPEED);
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break;
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case GDK_KEY_Down:
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moveCameraAngle(MOVE_SPEED*-1);
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break;
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}
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gtk_widget_queue_draw_area(widget, 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT);
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}
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void on_drawing_area_button_press_event(GtkWidget *widget, gpointer data) {
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gtk_widget_grab_focus(widget);
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GdkGLContext *glContext = gtk_widget_get_gl_context(widget);
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GdkGLDrawable *glDrawable =gtk_widget_get_gl_drawable(widget);
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GdkGLDrawable *glDrawable = gtk_widget_get_gl_drawable(widget);
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gint x, y;
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gtk_widget_get_pointer(widget, &x, &y);
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if (!gdk_gl_drawable_gl_begin(glDrawable, glContext)) return;
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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display(TRUE);
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mouse(x, y);
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gdk_gl_drawable_gl_end(glDrawable);
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}
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void on_drawing_area_key_press_event(GtkWidget *widget, gpointer data) {
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g_print("pressed");
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gtk_widget_queue_draw_area(widget, 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT);
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}
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@ -23,40 +23,10 @@ void moveCameraAngle(float angle) {
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if (eyeAngle < 0) eyeAngle = 0;
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}
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void keyboard(unsigned char key, int x, int y) {
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switch (key) {
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case 27: // ESC
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exit(0);
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break;
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}
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glutPostRedisplay();
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}
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void keyboard_special(int key, int x, int y) {
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switch (key) {
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case GLUT_KEY_LEFT:
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moveCameraPosition(MOVE_SPEED);
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break;
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case GLUT_KEY_RIGHT:
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moveCameraPosition(MOVE_SPEED*-1);
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break;
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case GLUT_KEY_UP:
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moveCameraAngle(MOVE_SPEED);
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break;
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case GLUT_KEY_DOWN:
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moveCameraAngle(MOVE_SPEED*-1);
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}
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glutPostRedisplay();
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}
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void mouse(int button, int state, int x, int y) {
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if (button == GLUT_LEFT_BUTTON && state == GLUT_DOWN) {
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void mouse(int x, int y) {
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int position, viewport[4];
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GLubyte pixel[3];
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displayPickingObjects();
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glGetIntegerv(GL_VIEWPORT, viewport);
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glReadPixels(x, viewport[3]-y, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, (void*)pixel);
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position = ((int)pixel[2]/8)-1; // Selected LED
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@ -64,9 +34,5 @@ void mouse(int button, int state, int x, int y) {
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printf("%d\n", position);
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currentFrame[position] = currentFrame[position] == 0 ? 1 : 0;
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printf("%d\n", currentFrame[position]);
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// FIXME: Redraw the gl-container
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//display();
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}
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}
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@ -4,10 +4,7 @@
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void moveCameraPosition(float direction);
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void moveCameraAngle(float angle);
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void keyboard(unsigned char key, int x, int y);
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void keyboard_special(int key, int x, int y);
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void mouse(int button, int state, int x, int y);
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void mouse(int x, int y);
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#endif
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@ -12,11 +12,13 @@
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#include "input.h"
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#include "event_callbacks.c"
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// TODO: Refactor to GLib-Datatypes (page 747)
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// Materials
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float ledOnMaterial[] = {0.0, 0.0, 1.0, 1.0};
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float ledOnMaterial[] = {0.0, 0.0, 1.0, 0.4};
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float ledOffMaterial[] = {0.1, 0.1, 0.1, 0.0};
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float wireMaterial[] = {0.7, 0.7, 0.7, 1.0};
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float innerWireMaterial[] = {0.2, 0.2, 0.2, 0.3};
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float innerWireMaterial[] = {0.3, 0.3, 0.3, 0.3};
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// Colors
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float backgroundColor[] = {0.3, 0.3, 0.3, 0.4};
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gluQuadricNormals(quadric, GLU_SMOOTH);
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gluQuadricDrawStyle(quadric, GLU_FILL);
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glEnable(GL_LIGHTING);
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glShadeModel(GL_SMOOTH);
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moveCameraPosition(0);
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currentFrame[0] = 1; // TODO: remove
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glEnable(GL_LIGHTING);
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glEnable(GL_LIGHT0);
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glLightfv(GL_LIGHT0, GL_POSITION, light0Pos);
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glLightfv(GL_LIGHT0, GL_AMBIENT, backgroundColor);
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glMatrixMode(GL_MODELVIEW);
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moveCameraPosition(0);
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// Configure the OpenGL widget
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glConfig = gdk_gl_config_new_by_mode(GDK_GL_MODE_RGB | GDK_GL_MODE_DEPTH | GDK_GL_MODE_DOUBLE);
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if (glConfig == NULL) {
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g_print("EEE Double buffer not available, trying single buffer.");
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g_warning("EEE Double buffer not available, trying single buffer.");
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glConfig = gdk_gl_config_new_by_mode(GDK_GL_MODE_RGB | GDK_GL_MODE_DEPTH);
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if (glConfig == NULL) {
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g_print("EEE Sorry, can't configure the OpenGL window. Giving up.");
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g_error("EEE Sorry, can't configure the OpenGL window. Giving up.");
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exit(1);
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}
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}
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xml = glade_xml_new("src/main_gui.glade", NULL, NULL);
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glade_xml_signal_autoconnect(xml);
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window = glade_xml_get_widget(xml, "main_window");
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gtk_container_set_reallocate_redraws(GTK_CONTAINER(window), TRUE);
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drawingArea = glade_xml_get_widget(xml, "drawing_area");
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gtk_widget_set_gl_capability(drawingArea, glConfig, NULL, TRUE, GDK_GL_RGBA_TYPE);
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glade_xml_signal_autoconnect(xml);
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gtk_widget_show(window);
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gtk_main();
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@ -22,8 +22,9 @@
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<property name="visible">True</property>
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<property name="border_width">7</property>
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<child>
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<widget class="GtkComboBoxEntry" id="combobox_port">
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<widget class="GtkLabel" id="connection_label">
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<property name="visible">True</property>
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<property name="label" translatable="yes">LED Cube is not connected</property>
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</widget>
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</child>
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</widget>
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@ -32,18 +33,6 @@
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<property name="homogeneous">True</property>
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</packing>
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</child>
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<child>
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<widget class="GtkToolButton" id="button_connect">
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<property name="visible">True</property>
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<property name="label" translatable="yes">Connect to cube</property>
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<property name="use_underline">True</property>
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<property name="stock_id">gtk-connect</property>
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</widget>
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<packing>
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<property name="expand">False</property>
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<property name="homogeneous">True</property>
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</packing>
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</child>
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<child>
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<widget class="GtkSeparatorToolItem" id="saparator">
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<property name="visible">True</property>
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@ -100,10 +89,11 @@
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<property name="width_request">500</property>
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<property name="height_request">500</property>
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="events">GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_KEY_PRESS_MASK | GDK_KEY_RELEASE_MASK | GDK_FOCUS_CHANGE_MASK | GDK_STRUCTURE_MASK</property>
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<signal name="expose_event" handler="on_drawing_area_expose_event"/>
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<signal name="button_press_event" handler="on_drawing_area_button_press_event"/>
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<signal name="key_press_event" handler="on_drawing_area_key_press_event"/>
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<signal name="realize" handler="on_drawing_area_realize" after="yes"/>
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<signal name="configure_event" handler="on_drawing_area_configure_event" after="yes"/>
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</widget>
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<packing>
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<property name="position">2</property>
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