Major changes on the core of the framework from klaute
* Some interferrences with the two timers (usb/led) * Big cleanup from the codebase and separate logical parts * Documenting the code * Big space optimizations on the code to fit on the AVR
This commit is contained in:
parent
ef1aa32741
commit
9ce06c0292
7 changed files with 144 additions and 261 deletions
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@ -44,11 +44,9 @@ MCU = attiny2313
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# This is only used to define F_CPU in all assembler and c-sources.
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F_CPU = 12000000UL
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# 8MHz internal (basic firmware)
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#LFUSE=0xE4
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# external clock
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LFUSE=0xFF
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HFUSE=0xDF
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# external clock, boden, noclkdiv
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LFUSE=0xEF
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HFUSE=0xDB
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# Output format. (can be srec, ihex, binary)
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FORMAT = ihex
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@ -81,7 +79,7 @@ OPT = s
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# Native formats for AVR-GCC's -g are stabs [default], or dwarf-2.
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# AVR (extended) COFF requires stabs, plus an avr-objcopy run.
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#DEBUG = stabs
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DEBUG = # dwarf-2
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DEBUG =
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# List any extra directories to look for include files here.
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# Each directory must be seperated by a space.
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@ -113,19 +111,17 @@ CINCS = -Iusbdrv
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CFLAGS = #-g$(DEBUG)
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CFLAGS += $(CDEFS) $(CINCS)
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CFLAGS += -O$(OPT)
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CFLAGS += -funsigned-char
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#CFLAGS += -funsigned-char
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#CFLAGS += -funsigned-bitfields
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#CFLAGS += -fpack-struct
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#CFLAGS += -fshort-enums
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CFLAGS += -fno-split-wide-types
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#CFLAGS += -fno-split-wide-types
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CFLAGS += -fno-move-loop-invariants
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CFLAGS += -fno-tree-scev-cprop
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#CFLAGS += -fno-inline-small-functions
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#CFLAGS += -fno-tree-loop-optimize
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#CFLAGS += -ffunction-sections
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#CFLAGS += -fdata-sections
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CFLAGS += -mcall-prologues
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CFLAGS += -mtiny-stack
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#CFLAGS += -mcall-prologues
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#CFLAGS += -mtiny-stack
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#CFLAGS += -mint8
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CFLAGS += -Wall -Wstrict-prototypes
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CFLAGS += -Wa,-adhlns=$(<:.c=.lst)
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@ -133,7 +129,7 @@ CFLAGS += $(patsubst %,-I%,$(EXTRAINCDIRS))
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CFLAGS += $(CSTANDARD)
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CFLAGS += -DF_CPU=$(F_CPU)
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CFLAGS += -ffunction-sections
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CFLAGS += -fdata-sections
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#CFLAGS += -fdata-sections
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CFLAGS += -Wl,--gc-sections
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37
firmware/globals.h
Normal file
37
firmware/globals.h
Normal file
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@ -0,0 +1,37 @@
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#define F_CPU 12000000UL
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// Bitpopelei
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#define set_bit(var, bit) ((var) |= (1 << (bit)))
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#define clear_bit(var, bit) ((var) &= (unsigned)~(1 << (bit)))
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// Bool
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#define FALSE 0
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#define TRUE 1
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// Definitionen
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#define PIXEL_TON 30
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#define PIXEL_TOFF 10
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#define sleep_nop(cnt) for (uint8_t i = 0; i < cnt; i++) { asm volatile("nop"::); }
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// Pixelmakros
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#define PSET(x,y,z) (0b01000000 | ((z * 3 + x) + y * 9))
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#define PCLEAR(x,y,z) (0b00000000 | ((z * 3 + x) + y * 9))
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// Instructions
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#define CLEAR 0b10000000
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#define SET 0b10010000
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#define FPS 0b10110000
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#define NEXT 0b11110000
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// Variablen
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#define VAR_FPS 0
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// Für CLEAR und SET
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#define CLEAR_ALL 0
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#define SET_ALL 0
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// Für NEXT
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#define JUMP_FORWARD 1
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#define JUMP_BACKWARD 2
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123
firmware/main.c
123
firmware/main.c
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@ -17,114 +17,15 @@ int main(void)
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init_usb();
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// Hauptschleife
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while (1)
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//while (1)
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for (;;)
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{
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//wdt_reset(); // we are alive, so don't reset the µC
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usbPoll(); // keep connected
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/*
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unsigned char instruction = pgm_read_byte(&(program_pointer[program_counter]));
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if ((instruction & 0b10000000) == 0)
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// Pixel
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{
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unsigned char coord = instruction & 0b00111111; // Uns interessieren nur die 6 untersten Bits
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unsigned char y = coord / 9;
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unsigned char x = (coord - y * 9) % 3;
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unsigned char z = (coord - y * 9) / 3;
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buffer[x][y][z] = (instruction & 0b01000000) / 0b01000000;
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}
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else
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// Instruction
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{
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unsigned char operation = instruction & 0b11110000; // Uns interessieren nur die 4 obersten Bits
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if (operation == CLEAR || operation == SET)
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{
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unsigned char frame = instruction & 0b00001111;
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// Folgende Werte entsprechen SET_ALL
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unsigned char x_min = 0, x_max = 3, y_min = 0, y_max = 3, z_min = 0, z_max = 3;
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// Folgendes kann noch optimiert werden.
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// Y-Z-Ebene (links, mitte, rechts)
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if (frame == 1) { x_min = 0; x_max = 1; }
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if (frame == 2) { x_min = 1; x_max = 2; }
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if (frame == 3) { x_min = 2; x_max = 3; }
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// X-Z-Ebene (unten, mitte, oben)
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if (frame == 4) { y_min = 0; y_max = 1; }
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if (frame == 5) { y_min = 1; y_max = 2; }
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if (frame == 6) { y_min = 2; y_max = 3; }
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// X-Y-Ebene (hinten, mitte, vorne)
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if (frame == 7) { z_min = 0; z_max = 1; }
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if (frame == 8) { z_min = 1; z_max = 2; }
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if (frame == 9) { z_min = 2; z_max = 3; }
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if (frame < 10)
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{
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for (unsigned char z = z_min; z < z_max; z++)
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for (unsigned char y = y_min; y < y_max; y++)
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for (unsigned char x = x_min; x < x_max; x++)
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if (operation == SET) buffer[x][y][z] = 1; else buffer[x][y][z] = 0;
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} else
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{
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for (unsigned char a = 0; a < 3; a++)
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for (unsigned char b = 0; b < 3; b++)
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{
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unsigned char x = 0, y = 0, z = 0;
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if (frame == 10) { x = a; y = b; z = b; } // Unten hinten nach oben vorne
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if (frame == 11) { x = a; y = a; z = b; } // Unten links nach oben rechts
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if (frame == 12) { x = a; y = b; z = 2 - b; } // Unten vorne nach oben hinten
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if (frame == 13) { x = a; y = 2 - a; z = b; } // Oben links nach unten rechts
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if (frame == 14) { x = b; y = a; z = b; } // Hinten links nach vorne rechts
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if (frame == 15) { x = a; y = 2 - b; z = 2 - a; } // Vorne links nach hinten rechts
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if (operation == SET) buffer[x][y][z] = 1; else buffer[x][y][z] = 0;
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}
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}
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} else
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if (operation == FPS)
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{
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if (program_counter + 1 < program_length) program_counter++; // else: Fehler
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unsigned char byte = pgm_read_byte(&(program_pointer[program_counter]));
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fps = byte;
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} else
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if (operation == NEXT)
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{
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// VAR_FPS = 0: Frame nicht zeichnen, keine Wartezeit
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if (fps > 0)
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{
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// Temporäres Array ins "echte" Array kopieren
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for (unsigned char z = 0; z < 3; z++)
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for (unsigned char y = 0; y < 3; y++)
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for (unsigned char x = 0; x < 3; x++)
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cube[x][y][z] = buffer[x][y][z];
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for (unsigned char i = 0; i < fps; i++)
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{
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_delay_ms(5);
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}
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}
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}
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}
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// Programmzähler erhöhen, bzw. bei Erreichen des Programmendes wieder von vorn beginnen
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if (program_counter + 1 < program_length) program_counter++; else program_counter = 0;
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*/
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}
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}
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// Initialisierung
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void init()
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{
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PORTD = 0b1000000;
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// Timer-Interrupt "TIMER1" vorbereiten
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cli();
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//cli(); //
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set_bit(TIMSK, OCIE1A);
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set_bit(TCCR1B, WGM12);
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sei();
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}
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// Interruptvektor von TIMER1
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SIGNAL(SIG_OUTPUT_COMPARE1A)
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{
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// Pixel multiplexen
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/**/
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for (unsigned char z = 0; z < 3; z++)
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for (uint8_t z = 0; z < 3; z++)
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{
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for (unsigned char y = 0; y < 3; y++)
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for (uint8_t y = 0; y < 3; y++)
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{
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for (unsigned char x = 0; x < 3; x++)
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for (uint8_t x = 0; x < 3; x++)
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{
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unsigned char n = z * 3 + x;
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uint8_t n = z * 3 + x;
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// LED an
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if (cube[x][y][z] == 1)
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set_bit(PORTD, y + 3);
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}
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// ON-Time
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for (unsigned long i = 0; i < PIXEL_TON; i++) { asm volatile("nop"::); }
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sleep_nop(PIXEL_TON);
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// LED aus
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if (cube[x][y][z] == 1)
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if (n < 8) set_bit(PORTB, n); else set_bit(PORTD, 6);
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}
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// OFF-Time
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for (unsigned long i = 0; i < PIXEL_TOFF; i++) { asm volatile("nop"::); }
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sleep_nop(PIXEL_TOFF)
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}
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}
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}
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/**/
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}
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108
firmware/main.h
108
firmware/main.h
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@ -4,119 +4,33 @@
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// http://mosfetkiller.de/?s=miniledcube
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//
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// Changed by Kai Lauterbach (klaute at web dot de)
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// Interner RC-Oszillator, CKDIV8 Disabled
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//
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// Externes Quarz, CKDIV8 Disabled
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#ifndef __main_h__
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#define __main_h__
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#define F_CPU 12000000UL
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// Includes
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#include <util/delay.h>
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#include "globals.h"
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#include <avr/interrupt.h>
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#include <avr/io.h>
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#include <avr/pgmspace.h>
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//#include <util/delay.h>
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//#include <avr/pgmspace.h>
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//#include <avr/wdt.h>
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// Bitpopelei
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#define set_bit(var, bit) ((var) |= (1 << (bit)))
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#define clear_bit(var, bit) ((var) &= (unsigned)~(1 << (bit)))
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// Bool
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#define FALSE 0
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#define TRUE 1
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// Definitionen
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#define PIXEL_TON 30
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#define PIXEL_TOFF 10
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// Cube-Array
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unsigned char cube[3][3][3];
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unsigned char buffer[3][3][3]; // Framebuffer
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uint8_t cube[3][3][3];
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uint8_t buffer[3][3][3]; // Framebuffer
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volatile uint8_t frame_done = 0;
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// Prototypen
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void init(void);
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void loop(uint8_t);
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extern void init_usb(void);
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extern void usbPoll(void);
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/*
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// Programmzähler
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unsigned int program_counter = 0;
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// Framezähler
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volatile unsigned char frame_counter = 0, fps = 0;
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// Pixelmakros
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#define PSET(x,y,z) (0b01000000 | ((z * 3 + x) + y * 9))
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#define PCLEAR(x,y,z) (0b00000000 | ((z * 3 + x) + y * 9))
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// Instructions
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#define CLEAR 0b10000000
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#define SET 0b10010000
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#define FPS 0b10110000
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#define NEXT 0b11110000
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// Variablen
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#define VAR_FPS 0
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// Für CLEAR und SET
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#define CLEAR_ALL 0
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#define SET_ALL 0
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// Für NEXT
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#define JUMP_FORWARD 1
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#define JUMP_BACKWARD 2
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// Animation in pgmspace
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const prog_char program_1[] =
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{
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FPS, 10,
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CLEAR, SET + 12, NEXT, CLEAR, SET + 14, NEXT, // Vor- und zurück tanzen
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CLEAR, SET + 12, NEXT, CLEAR, SET + 14, NEXT,
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CLEAR, SET + 12, NEXT, CLEAR, SET + 15, NEXT,
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CLEAR, SET + 12, NEXT, CLEAR, SET + 15,
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FPS, 5, CLEAR, SET + 8, NEXT, CLEAR, SET + 14, NEXT, // Umdrehung
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FPS, 5, CLEAR, SET + 2, NEXT, CLEAR, SET + 15, NEXT,
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FPS, 6, CLEAR, SET + 8, NEXT, CLEAR, SET + 14, NEXT,
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FPS, 6, CLEAR, SET + 2, NEXT, CLEAR, SET + 15, NEXT,
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FPS, 7, CLEAR, SET + 8, NEXT, CLEAR, SET + 14, NEXT,
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FPS, 7, CLEAR, SET + 2, NEXT, CLEAR, SET + 15, NEXT,
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FPS, 8, CLEAR, SET + 8, NEXT, CLEAR, SET + 14, NEXT,
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FPS, 8, CLEAR, SET + 2, NEXT, CLEAR, SET + 15, NEXT,
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FPS, 9, CLEAR, SET + 8, NEXT, CLEAR, SET + 14, NEXT,
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FPS, 9, CLEAR, SET + 2, NEXT, CLEAR, SET + 15, NEXT,
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FPS, 10, CLEAR, SET + 8, NEXT, CLEAR, SET + 14, NEXT,
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FPS, 10, CLEAR, SET + 2, NEXT, CLEAR, SET + 15, NEXT,
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CLEAR, SET + 8, NEXT, CLEAR, SET + 12, NEXT, // Umfallen
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CLEAR, SET + 4, NEXT, CLEAR, SET + 5, NEXT, CLEAR, SET + 6, NEXT, // Ebenen
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CLEAR, SET + 1, NEXT, CLEAR, SET + 2, NEXT, CLEAR, SET + 3, NEXT,
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CLEAR, SET + 7, NEXT, CLEAR, SET + 8, NEXT, CLEAR, SET + 9, NEXT,
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FPS, 10, // Außen langlaufen
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CLEAR,
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PSET(0,0,0), PSET(1,0,0), PSET(0,1,0), PSET(1,1,0), PSET(0,2,0), PSET(1,2,0), NEXT,
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PCLEAR(0,0,0), PSET(2,0,0), PCLEAR(0,1,0), PSET(2,1,0), PCLEAR(0,2,0), PSET(2,2,0), NEXT,
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PCLEAR(1,0,0), PSET(2,0,1), PCLEAR(1,1,0), PSET(2,1,1), PCLEAR(1,2,0), PSET(2,2,1), NEXT,
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PCLEAR(2,0,0), PSET(2,0,2), PCLEAR(2,1,0), PSET(2,1,2), PCLEAR(2,2,0), PSET(2,2,2), NEXT,
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PCLEAR(2,0,1), PSET(1,0,2), PCLEAR(2,1,1), PSET(1,1,2), PCLEAR(2,2,1), PSET(1,2,2), NEXT,
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PCLEAR(2,0,2), PSET(0,0,2), PCLEAR(2,1,2), PSET(0,1,2), PCLEAR(2,2,2), PSET(0,2,2), NEXT,
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PCLEAR(1,0,2), PSET(0,0,1), PCLEAR(1,1,2), PSET(0,1,1), PCLEAR(1,2,2), PSET(0,2,1), NEXT,
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PCLEAR(0,0,2), PSET(0,0,0), PCLEAR(0,1,2), PSET(0,1,0), PCLEAR(0,2,2), PSET(0,2,0), NEXT,
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PCLEAR(0,0,1), PCLEAR(0,1,1), PCLEAR(0,2,1),
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SET + 7, NEXT, CLEAR, SET + 8, NEXT, CLEAR, SET + 9, NEXT,
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CLEAR, SET + 8, NEXT, CLEAR, SET + 7, NEXT,
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};
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const prog_char *program_pointer = program_1;
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unsigned int program_length = sizeof(program_1);
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*/
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#endif // __main_h__
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@ -12,19 +12,43 @@
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usbMsgLen_t usbFunctionSetup(uchar data[8])
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{
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usbRequest_t *rq = (void *)data;
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usbRequest_t *rq = (void *)data;
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if((rq->bmRequestType & USBRQ_TYPE_MASK) == USBRQ_TYPE_VENDOR){
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if(rq->bRequest == CUSTOM_RQ_SET_STATUS){
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if ( (rq->bmRequestType & USBRQ_TYPE_MASK) == USBRQ_TYPE_VENDOR )
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{
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if ( rq->bRequest == CUSTOM_RQ_SET_STATUS )
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{
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// receive animation data
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/*if (rq->wIndex.bytes[0] == 0)
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cube[0][0][0] = 1;
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if (rq->wIndex.bytes[0] == 1)
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cube[0][0][1] = 1;
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if (rq->wIndex.bytes[0] == 2)
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cube[0][0][2] = 1;
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if (rq->wIndex.bytes[0] == 3)
|
||||
cube[0][1][0] = 1;*/
|
||||
|
||||
if (rq->wIndex.bytes[0] == 0)
|
||||
x = rq->wValue.bytes[0];
|
||||
|
||||
else if (rq->wIndex.bytes[0] == 1)
|
||||
y = rq->wValue.bytes[0];
|
||||
|
||||
else if (rq->wIndex.bytes[0] == 2)
|
||||
z = rq->wValue.bytes[0];
|
||||
|
||||
else if (rq->wIndex.bytes[0] == 3)
|
||||
cube[x][y][z] = rq->wValue.bytes[0];
|
||||
|
||||
} else if ( rq->bRequest == CUSTOM_RQ_GET_STATUS ) {
|
||||
// Send one byte to the USB host.
|
||||
|
||||
}else if(rq->bRequest == CUSTOM_RQ_GET_STATUS){
|
||||
//static uchar dataBuffer[1]; // buffer must stay valid when usbFunctionSetup returns
|
||||
//dataBuffer[0] = ((LED_PORT_OUTPUT & _BV(LED_BIT)) != 0);
|
||||
//usbMsgPtr = dataBuffer; // tell the driver which data to return
|
||||
//usbMsgPtr = 0; // tell the driver which data to return
|
||||
//return 1; // tell the driver to send 1 byte
|
||||
return 0; // tell the driver to send 1 byte
|
||||
|
||||
//return 0; // tell the driver to send 0 byte
|
||||
|
||||
}
|
||||
}else{
|
||||
/* class requests USBRQ_HID_GET_REPORT and USBRQ_HID_SET_REPORT are
|
||||
|
@ -43,11 +67,14 @@ void init_usb(void)
|
|||
|
||||
usbInit();
|
||||
usbDeviceDisconnect(); /* enforce re-enumeration, do this while interrupts are disabled! */
|
||||
|
||||
i = 0;
|
||||
while(--i){ /* fake USB disconnect for > 250 ms */
|
||||
//wdt_reset();
|
||||
_delay_ms(1);
|
||||
//sleep_nop(255);
|
||||
}
|
||||
|
||||
usbDeviceConnect();
|
||||
|
||||
sei(); // enable global interrupts
|
||||
|
@ -68,7 +95,7 @@ void init_usb(void)
|
|||
|
||||
...mainloop start...
|
||||
|
||||
wdt_reset(); // we are alive, please dont reset the µC
|
||||
wdt_reset(); // we are alive, please dont reset the µC (optional)
|
||||
usbPoll(); // keep the usb connection up
|
||||
|
||||
...end mainloop...
|
||||
|
|
|
@ -10,6 +10,8 @@
|
|||
#ifndef __usb_h__
|
||||
#define __usb_h__
|
||||
|
||||
#include "globals.h"
|
||||
|
||||
/*
|
||||
This example should run on most AVRs with only little changes. No special
|
||||
hardware resources except INT0 are used. You may have to change usbconfig.h for
|
||||
|
@ -19,12 +21,11 @@ We assume that an LED is connected to port B bit 0. If you connect it to a
|
|||
different port or bit, change the macros below:
|
||||
*/
|
||||
|
||||
#include <avr/io.h>
|
||||
//#include <avr/wdt.h>
|
||||
#include <avr/interrupt.h> /* for sei() */
|
||||
//#include <avr/io.h>
|
||||
//#include <avr/wdt.h>
|
||||
#include <util/delay.h> /* for _delay_ms() */
|
||||
|
||||
#include <avr/pgmspace.h> /* required by usbdrv.h */
|
||||
//#include <avr/pgmspace.h> /* required by usbdrv.h */
|
||||
|
||||
#include "usbconfig.h"
|
||||
#include "usbdrv.h"
|
||||
|
@ -54,6 +55,13 @@ PROGMEM char usbHidReportDescriptor[22] = { /* USB report descriptor */
|
|||
|
||||
void init_usb(void);
|
||||
|
||||
volatile uint8_t x;
|
||||
volatile uint8_t y;
|
||||
volatile uint8_t z;
|
||||
|
||||
// usb buffer
|
||||
//extern uint8_t buffer[3][3][3]; // Framebuffer
|
||||
extern uint8_t cube[3][3][3]; // Framebuffer
|
||||
|
||||
#endif // __usb_h__
|
||||
|
||||
|
|
|
@ -27,11 +27,11 @@ section at the end of this file).
|
|||
/* This is the port where the USB bus is connected. When you configure it to
|
||||
* "B", the registers PORTB, PINB and DDRB will be used.
|
||||
*/
|
||||
#define USB_CFG_DMINUS_BIT 3
|
||||
#define USB_CFG_DMINUS_BIT 1
|
||||
/* This is the bit number in USB_CFG_IOPORT where the USB D- line is connected.
|
||||
* This may be any bit in the port.
|
||||
*/
|
||||
#define USB_CFG_DPLUS_BIT 6
|
||||
#define USB_CFG_DPLUS_BIT 2
|
||||
/* This is the bit number in USB_CFG_IOPORT where the USB D+ line is connected.
|
||||
* This may be any bit in the port. Please note that D+ must also be connected
|
||||
* to interrupt pin INT0! [You can also use other interrupts, see section
|
||||
|
@ -116,7 +116,7 @@ section at the end of this file).
|
|||
/* Define this to 1 if the device has its own power supply. Set it to 0 if the
|
||||
* device is powered from the USB bus.
|
||||
*/
|
||||
#define USB_CFG_MAX_BUS_POWER 200
|
||||
#define USB_CFG_MAX_BUS_POWER 250
|
||||
/* Set this variable to the maximum USB bus power consumption of your device.
|
||||
* The value is in milliamperes. [It will be divided by two since USB
|
||||
* communicates power requirements in units of 2 mA.]
|
||||
|
|
Loading…
Reference in a new issue