104 lines
2.5 KiB
C
104 lines
2.5 KiB
C
#include <gtk/gtk.h>
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#include <gtk/gtkgl.h>
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#include <GL/glut.h>
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#include <gdk/gdkkeysyms.h>
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#include <stdio.h>
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#include "../firmware/globals.h"
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#include "config.h"
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#include "input.h"
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#include "display.h"
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extern int lc_setFrame(unsigned long);
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extern int lc_setMode(int);
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extern int lc_saveFrame(unsigned long, int, int);
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extern int lc_init(void);
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extern int lc_close(void);
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// "Live" Mode. If a user clicks a LED, the frame needs to re-send to
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// the LEDCube.
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void on_change_led() {
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int success = lc_init();
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if (success == SUCCESSFULLY_CONNECTED) {
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// Reorder the frame array to a 32bit int?
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unsigned long frame = 0;
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gint i = 0;
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for (i=0; i<27; ++i) {
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frame |= (currentFrame[i] << i);
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}
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// Send it to the cube
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lc_setFrame(frame);
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}
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}
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// TODO: Make it work on the GUI (button etc.)
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void on_change_mode(int newMode) {
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lc_setMode(newMode);
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}
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void on_main_window_delete_event(GtkObject *object, gpointer userData) {
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gtk_main_quit();
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}
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gboolean on_drawing_area_expose_event(GtkWidget *widget, GdkEventExpose *event, gpointer data) {
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GdkGLContext *glContext = gtk_widget_get_gl_context(widget);
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GdkGLDrawable *glDrawable = gtk_widget_get_gl_drawable(widget);
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if (!gdk_gl_drawable_gl_begin(glDrawable, glContext)) return FALSE;
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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display(FALSE);
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if (gdk_gl_drawable_is_double_buffered(glDrawable))
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gdk_gl_drawable_swap_buffers(glDrawable);
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else
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glFlush();
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gdk_gl_drawable_gl_end(glDrawable);
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return FALSE;
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}
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void on_drawing_area_key_press_event(GtkWidget *widget, GdkEventKey *event) {
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switch (event->keyval) {
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case GDK_KEY_Left:
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moveCameraPosition(MOVE_SPEED);
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break;
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case GDK_KEY_Right:
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moveCameraPosition(MOVE_SPEED*-1);
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break;
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case GDK_KEY_Up:
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moveCameraAngle(MOVE_SPEED);
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break;
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case GDK_KEY_Down:
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moveCameraAngle(MOVE_SPEED*-1);
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break;
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}
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gtk_widget_queue_draw_area(widget, 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT);
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}
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void on_drawing_area_button_press_event(GtkWidget *widget, gpointer data) {
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gtk_widget_grab_focus(widget);
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GdkGLContext *glContext = gtk_widget_get_gl_context(widget);
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GdkGLDrawable *glDrawable = gtk_widget_get_gl_drawable(widget);
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gint x, y;
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gtk_widget_get_pointer(widget, &x, &y);
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if (!gdk_gl_drawable_gl_begin(glDrawable, glContext)) return;
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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display(TRUE);
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mouse(x, y);
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gdk_gl_drawable_gl_end(glDrawable);
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gtk_widget_queue_draw_area(widget, 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT);
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}
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