toolheim/mobile-app/lib/Warband.g.dart

56 lines
1.7 KiB
Dart

// GENERATED CODE - DO NOT MODIFY BY HAND
part of 'Warband.dart';
// **************************************************************************
// JsonSerializableGenerator
// **************************************************************************
Hero _$HeroFromJson(Map json) {
return Hero(
json['stats'] as String,
json['skilllists'] as String,
json['weapons'] as String,
json['amour'] as String,
json['rules'] as String,
json['warbandaddition'] as int,
json['hero'] as String);
}
Map<String, dynamic> _$HeroToJson(Hero instance) => <String, dynamic>{
'hero': instance.name,
'stats': instance.stats,
'skilllists': instance.skilllists,
'weapons': instance.weapons,
'amour': instance.amour,
'rules': instance.rules,
'warbandaddition': instance.warbandaddition
};
Warband _$WarbandFromJson(Map json) {
return Warband(
Warband._warbandNameAndRace(json['warband'] as String),
json['campaign'] as int,
json['objective'] as String,
json['alignment'] as String,
json['gc'] as int,
json['shards'] as int,
json['equipment'] as String,
json['achievments'] as String,
(json['heros'] as List)
?.map((e) => e == null ? null : Hero.fromJson(e))
?.toList());
}
Map<String, dynamic> _$WarbandToJson(Warband instance) => <String, dynamic>{
'warband': instance.nameAndRace,
'campaign': instance.campaignPoints,
'objective': instance.objective,
'alignment': instance.alignment,
'achievments': instance.achievments,
'gc': instance.gc,
'shards': instance.shards,
'equipment': instance.equipment,
'heros': instance.heros
};