tabletop-scenario-n-rules/units/bloodthirster.md
2024-12-03 09:46:16 +01:00

2.4 KiB

Bloodthirster Regeln

Bloodthirster mit Axe, Whip und Wings

305pt

Profile:

  • M: 12"
  • WS: 2+
  • BS: 4+
  • S: 8
  • T: 7
  • W: 16
  • A: 6
  • Ld: 10
  • Sv: 4+

Weapons

Great Axe of Khorne

  • Type: Melee
  • Options:
    • Swinging Blow:

      • S: User (S7)
      • AP: -3
      • Damage: 3
      • Special Rule: This attack can be distributed across multiple targets. The total number of attacks is 12. The player must declare how many attacks are directed at each target within 3" of the Bloodthirster before rolling.
    • Hefty Swing:

      • S: x2 (S16)
      • AP: -4
      • Damage: 6
      • Special Rule: This variant can only target one enemy.

Blood Flail

  • Range: 6"
  • Type: Assault 1
  • S: User (S8)
  • AP: -3
  • Damage: 3
  • Special Rule: When this weapon hits, the Bloodthirster can pull the target into melee, moving it 6" closer, unless it is a Vehicle or Monster.

Equipment and Abilities

Daemonic Save

  • The Bloodthirster has a 4+ unmodifiable Save against ranged attacks and a 5+ Save against melee attacks.

Unstoppable Ferocity

  • When the Bloodthirster makes a melee attack, he gains +1 to wound rolls in that melee phase.

Rage of Khorne

  • For every wound roll of 6, the Bloodthirster inflicts 1 additional mortal wound in addition to his normal damage.

Fly

  • The Bloodthirster can move over terrain and units and has high mobility with 12". When retreating from combat, he can still attack as if he had not retreated.

Destroyer of the Weak

  • The Bloodthirster gains +1 to wound rolls when targeting units with a Strength of 4 or lower.

Special Rules for Khorne Daemons

Aura of Rage

  • All friendly Khorne Daemon units within 8" of the Bloodthirster receive +1 to their attacks in the melee phase.

Bloodthirsty Blessing

  • Once per turn, the Bloodthirster can issue a Wrath order that allows a friendly unit to reroll all hit rolls of 1.

Wrath of Khorne

  • The Bloodthirster can make an additional attack action once per game when he is in melee, allowing him to attack twice.

Damage Table (decreasing values when damage is taken)

Wounds M WS S
8-16 (full strength) 12" 2+ 8
4-7 (wounded) 9" 3+ 7
1-3 (severely wounded) 6" 4+ 5