Adjust colors

This commit is contained in:
Aaron Mueller 2014-12-06 18:12:38 +01:00
parent 3daf7f0edf
commit 8a5fb61903

View file

@ -37,8 +37,9 @@ class Tile extends BaseEntity
app.layer.drawImage app.images.active, x*8, y*8
# Draw the status indicator.
numPercent = Math.ceil((tileLayer.amount*6)/app.game.maxTileAmount)
numPercent = Math.floor((tileLayer.amount*6)/app.game.maxTileAmount)
for i in [0..numPercent]
color = ["#333", "#a00", "#f60", "#aa0", "#0a0", "#0a0"][numPercent]
color = ["#000", "#f00", "#f80", "#ff0", "#0f0", "#0f0"][numPercent] if i == numPercent
color = ["#f00", "#a00", "#f60", "#aa0", "#0a0", "#0a0"][numPercent]
color = ["#f00", "#f00", "#f80", "#ff0", "#0f0", "#0f0"][numPercent] if i == numPercent
app.layer.setPixel(color, x*8+1+i, y*8+6)