@ -878,8 +878,8 @@ Used when placing torches so that they face towards the drone.
drone.box( blocks.torch + ':' + Drone.PLAYER_TORCH_FACING[drone.dir]);
Drone times Method
==================
Drone.times() Method
====================
The times() method makes building multiple copies of buildings easy. It's possible to create rows or grids of buildings without resorting to `for` or `while` loops.
Parameters
@ -751,8 +751,8 @@ Used when placing torches so that they face towards the drone.
};
/**************************************************************************