Walter Higgins
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132d4d5c9f
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fix issue #185
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2014-12-31 09:40:30 +00:00 |
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Walter Higgins
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922a57b7df
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fix problems on Mac OS
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2014-12-31 09:12:57 +00:00 |
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walterhiggins
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e388cdbc8e
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Further testing and tweaking of Documentation.
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2014-12-30 18:12:10 +00:00 |
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walterhiggins
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1a0b71f92e
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Automatically apply correct facing metadata if missing from certain blocks. apply this metadata as properties in 1.8. (Part of work preparing for 1.8)
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2014-12-30 14:54:38 +00:00 |
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walterhiggins
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63c1a69ead
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Fixed hanging torches, steps, ladders in 1.8 need to test with 1.7.10
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2014-12-29 22:42:00 +00:00 |
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walterhiggins
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b0e15bfa80
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Reorganization of Drone from 1 monolithic module to smaller modules.
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2014-12-28 15:07:08 +00:00 |
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walterhiggins
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8056da0d3b
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Fix doors and stairs for 1.7
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2014-12-27 19:03:30 +00:00 |
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walterhiggins
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21a64efca0
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Further work on Drone for 1.8 Doors now work! and Chessboard, rainbow and all colored materials.
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2014-12-27 16:48:27 +00:00 |
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walterhiggins
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1443b37ec4
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Fixed signs in 1.8 and prism0 in 1.8 Doors are still problematic as are torches and ladders in Drone. Added blockhelper for setting block properties.
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2014-12-27 13:42:38 +00:00 |
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walterhiggins
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4fd37054d9
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getting ready for working on 1.8
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2014-12-25 11:37:00 +00:00 |
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walterhiggins
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fe46987d71
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partial support for 1.8 for drone - (not there yet, only works for blocks with no facing data)
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2014-12-25 11:00:16 +00:00 |
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walterhiggins
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c62da83544
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Fix typo in putSign() function
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2014-12-24 15:39:34 +00:00 |
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walterhiggins
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287ad49d7b
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added blocks.bonemeal and named some functions in drone.
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2014-12-23 15:56:38 +00:00 |
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walterhiggins
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80522b6d4d
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fixes issue #159
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2014-11-09 12:16:32 +00:00 |
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walterhiggins
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0866097411
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Fixed bug in creating signs in canarymod and updated minigames/scoreboard to work with example code from book.
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2014-10-12 18:34:40 +01:00 |
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walterhiggins
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19162c3688
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First phase of transition from Bukkit to Canary.
Some of the plugins are not yet supported.
If you're feeling brave you can build from source using ant.
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2014-09-29 23:42:41 +01:00 |
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walterhiggins
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df0491ff14
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Improved - added doorways between forts and rampart.
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2014-08-23 16:46:02 +01:00 |
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walterhiggins
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b74b4c4f28
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New drone.extend() style invocation.
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2014-08-23 16:45:43 +01:00 |
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walterhiggins
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cdccd1fe2e
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using new Drone.extend() style invocation. added chessboard floor.
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2014-08-23 16:45:16 +01:00 |
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walterhiggins
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e874ba3ff6
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Fixed a bug in boxa() drone method which caused chessboard() to fail (since move to async)
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2014-08-23 16:44:36 +01:00 |
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walterhiggins
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12ff59f2e5
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Removing streamer because it's not used anywhere.
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2014-08-23 16:43:45 +01:00 |
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walterhiggins
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ef3a400b91
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Merge branch 'master' of github.com:walterhiggins/ScriptCraft
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2014-08-23 14:20:00 +01:00 |
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walterhiggins
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e4abd679d2
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rboxcall not used anywhere (ever?)
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2014-08-23 14:19:04 +01:00 |
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Walter Higgins
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099991637e
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Delete skyscraper-example.js
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2014-08-23 14:15:32 +01:00 |
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walterhiggins
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bbcdb48bef
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line-wrap markdown comments
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2014-06-14 15:40:19 +01:00 |
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walterhiggins
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a2b0cda399
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fixes issue #139
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2014-05-28 22:40:38 +01:00 |
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walterhiggins
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fa64f07c38
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doc changes - change ref of js-plugins to scriptcraft/plugins
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2014-05-26 21:03:47 +01:00 |
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walterhiggins
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2f2db3c76f
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Added new blocks. and changed Drone.extend to support single param.
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2014-05-24 10:55:27 +01:00 |
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walterhiggins
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2ba3335a16
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Omit abstract event classes from events-helper.
Improved tab completion for jre8
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2014-04-26 20:20:10 +01:00 |
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walterhiggins
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9d2df863b6
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spacing
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2014-04-25 20:51:15 +01:00 |
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walterhiggins
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3c7f8ae94e
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Make drone build processing more evenly distributed for multiple players
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2014-04-19 17:28:43 +01:00 |
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walterhiggins
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7b7d8cb35c
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Fix issue #135
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2014-04-07 20:59:09 +01:00 |
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walterhiggins
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2adf0e3792
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removed commented code.
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2014-03-16 21:26:29 +00:00 |
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walterhiggins
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d64128705f
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Fixes #131
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2014-03-16 21:25:37 +00:00 |
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walterhiggins
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ebf2e031c6
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Fixes #131
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2014-03-16 21:24:26 +00:00 |
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walterhiggins
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f82d88cb3f
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Event handling rework. Simplified event handling and unregistering.
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2014-03-15 18:06:23 +00:00 |
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walterhiggins
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9d406dbb44
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Made maze code place blocks 2 high
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2014-03-14 22:23:35 +00:00 |
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Walter Higgins
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edf249a418
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Merge pull request #126 from carlrobert/master
Random maze generation using a Drone
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2014-03-14 08:54:17 +00:00 |
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Robert Storlind
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38e312c93e
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Indentation according to style guide
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2014-03-14 09:25:43 +01:00 |
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walterhiggins
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0a506f80ed
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Adding Drone.MAX_VOLUME and Drone.MAX_SIDE properties
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2014-03-13 19:23:32 +00:00 |
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walterhiggins
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7e435be565
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make Drone.cuboida() async.
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2014-03-11 21:35:59 +00:00 |
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walterhiggins
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30d1d89e91
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Make putsign use drone queue and add informative messages for senders.
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2014-03-10 23:18:33 +00:00 |
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Robert Storlind
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1a1837cc7e
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Maze generation using Drone
Point at the ground. Try /js amazing(5,7)
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2014-03-10 14:10:54 +01:00 |
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walterhiggins
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fae2b6aac7
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Improved Drone background-processing.
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2014-03-08 21:01:25 +00:00 |
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walterhiggins
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96b1a54896
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Making bukkit objects easier to identify by name (bk prefix)
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2014-02-19 22:17:19 +00:00 |
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walterhiggins
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d976563adf
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Drone.garden() is now non-destructive - won't destroy existing blocks.
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2014-02-19 00:15:44 +00:00 |
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walterhiggins
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ef02885613
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Drone.cuboidX() - foundation of most Drone building is now async.
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2014-02-16 18:37:51 +00:00 |
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walterhiggins
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de113db48c
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Adding new hangtorch() drone function.
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2014-02-16 18:31:09 +00:00 |
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walterhiggins
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9fdfb45b6c
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Remove commented out code for inefficient battlements building.
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2014-02-16 18:30:30 +00:00 |
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walterhiggins
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7e03c6d3d7
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More efficient fort building.
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2014-02-16 18:29:36 +00:00 |
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